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Princess-Isabela Oct 31, 2007

allyourbaseare wrote:
Princess-Isabela wrote:

probably the best PSP title ever to date.

Let's calm down and not forget these gems:

Lumines
Loco Roco
(and since we're including remakes)
Valkyrie Profile Lenneth
Disgaea: Afternoon of Darkness

let's not forget Lumines 2
DJ MAX Portable
DJ MAX Portable 2
Gunpey
E3
Parappa the Rapper

I'm just saying, this is a incredible value and such awesome package for a mere thirty clams, not to mention pure nostalgic trip.

Ryu Oct 31, 2007

I have Lumines on the 360 and wouldn't rank it high on a list of puzzle games.  And E4 (Every Extend Extra Extreme or whatever the 360 name for it) wasn't even fun.  To each their own though...

Zane Oct 31, 2007

Ryu wrote:

I have Lumines on the 360 and wouldn't rank it high on a list of puzzle games.

Lumines is definitely better suited for a portable, if that makes sense. I don't think I would have chalked up so many hours on Picross DS if it was on a console.

XLord007 Oct 31, 2007

Princess-Isabela wrote:

probably the best PSP title ever to date.

I'll second that, though it's really not much of an achievement.

brandonk Nov 1, 2007 (edited Nov 1, 2007)

Not a lot of love at Game Informer for this review...


Bottom Line: 7 (out of 10)

Castlevania: The Dracula X Chronicles: 

A Gamer Scorned:

I wanted to like the Dracula X Chronicles.  I really do - Castlevania is easily one of my favorite series of all time, and this remake of a TurboGrafx 16 game that never came out in the U.S. is a fanboy dream.  But I've grown up, and old-schoool punishing platforming can't hold my intrest anymore. You want to know why they don't make games like this anymore?  Because design has evolved, and having your will crushed by arbitrarily high difficulty levels isn't fun anymore.

As a reinvited version of a 16-bit game, this looks quite nice on the PSP's sharp display, but it plays like nobody's greased the machinery since its original 1993 release.  Richter and Maria walk obnoxiously slowly and don't have so much as a back-dash (Which you may remember from Symphony of the Night) to avoid attacks with.  Coupled with as unforgiving of a health meter as you've ever seen, the sheer amount of repetition involved in learning the stages is brutal.  Of course, since you only have three lives before restarting at the beginning of the stage, you'll have plenty of time to practice the easy parts before dying repeatedly on the later bits. 

That said, you've somehow been able to retain your love of high-difficulty side-scrolling action, you'll love this.  This isn't quite as inventive in its level design and boss fights as Super Castlevania IV, but it's an absolutely solid title with marginally branching level paths and two characters to choose from.  Plus if your skills are up to the task, you can unlock the original version as well as the full version of Symphony of the Night (we asked Konami, and were told that there is no secret code to unlock that superior title, unfortunately) ---ADAM



My thoughts on this review:

I haven't played the game yet, but you can bet I will, at some point.  I wonder if he would have scored the 'Castlevania Chronicles' PSX remake equally low.  That title certainly suffers from some of the critiques he mentions, but it's classic Castlevania, come on.  I am not a fan of unnecesarily difficult games...I think Contra Shattered Soldier suffers from this...I don't remember the original PC Engine Dracula X being terribly difficult.  Did they up the difficulty on the remake?

I'm still not completely on-board with the control of platformers in the 3'rd dimension (the dang dimension and it's often horrible camera angle management screwed everything up), , though I like FPS games., maybe that's what he's referring to as 'evolved'...That or he simply adores Metrovania's and was disappointed at this classic game.  BTW how many remakes of Symphony do we need?

Question I have for Konami, can we get a great Side Scroller for PS3 and/or 360?  Not a remake..please

TerraEpon Nov 1, 2007

brandonk wrote:

Did they up the difficulty on the remake?

I read they actually did. I for one went to far as to use CWCHeat just to open SOTN...but then again, I suck even more than I did when I was young at twitch games.


-Joshua

Qui-Gon Joe Nov 1, 2007

brandonk wrote:

I wonder if he would have scored the 'Castlevania Chronicles' PSX remake equally low.

The original PC Engine Dracula X is infinitely easier than that... thing.  I didn't have the patience at all for Chronicles, but didn't have any problem with Rondo.

Princess-Isabela Nov 1, 2007

I think game was a bit too easy, alternative level 5 was a bit tricky but aside from that very short and quite easy(especially with maria, belmont is a bit stiffer to control but can take more hits).

Angela Nov 3, 2007 (edited Mar 29, 2008)

Just beat SOTN (with the bad ending), and made a recording of the new Yamane ending theme.  It's pleasantly Castlevania, if perhaps a bit generic sounding.  Correct me if I'm wrong, but I think I hear both Golden Dance and Wood Carving Partita in there:

Castlevanix X Chronicles - Ending Theme:
http://briefcase.yahoo.com/bc/angie_liu … ic&.view=l

Zane Nov 3, 2007

Decent tune. Much better than I expected. And don't you mean "Wood Carving Partita"? wink

Angela Mar 29, 2008

Zane wrote:

Decent tune. Much better than I expected. And don't you mean "Wood Carving Partita"? ;)

Noted and edited for accuracy - though it's probably a moot point now anyway, since I've deleted the song. o_O

Anyway, it looks like Drac X is finally getting that VC release.  Japan only for now, slated for April:

http://blog.wired.com/games/2008/03/dra … .html#more

Should it hit over here, would you bite again?

Ryu Mar 29, 2008

I don't see why I'd bite again... unless I get rid of the PSP version, but since I only have 3 PSP games that isn't the best idea.  *sigh*

Qui-Gon Joe Mar 29, 2008

After this and Silent Hill 0 going to the PS2, the moral of the story is probably: don't buy a PSP only for exclusive Konami games.  Thank goodness people will now be able to play Rondo on a screen bigger than the PSP's... the game deserves it.

brandonk Mar 29, 2008

Qui-Gon Joe wrote:

After this and Silent Hill 0 going to the PS2, the moral of the story is probably: don't buy a PSP only for exclusive Konami games.  Thank goodness people will now be able to play Rondo on a screen bigger than the PSP's... the game deserves it.

Haven't seen that mentioned anywhere, do you know when it's due?  Having just finished it on the PSP...it figures...I'll probably check it out though, the PSP was a great 'ride'

Zane Mar 29, 2008

I find it interesting how Drac X and its soundtrack was a rare commodity for so long; now the game will be available on the PSP and Wii VC, and the OST is available as part of the PSP OST bundle. I'm not complaining, though. wink

avatar! Mar 29, 2008 (edited Mar 29, 2008)

Qui-Gon Joe wrote:

After this and Silent Hill 0 going to the PS2, the moral of the story is probably: don't buy a PSP only for exclusive Konami games.  Thank goodness people will now be able to play Rondo on a screen bigger than the PSP's... the game deserves it.

Yeah, but the VC release is NO substitute for the PSP version!
The VC release will be the original version. The PSP game comes with the upgraded version (which is awesome), the original, and SOTN! Frankly, there are so many VC games released which are available on compilations, that I kinda feel many VC games such as this release are kinda a rip-off. If all you want is the original release, then yeah you're all set, however if like me you really enjoy the upgraded graphics and sound, and the original version is a great part of the package, then the VC just doesn't cut it. That of course, is my personal opinion smile

I do agree about playing on the big screen, fortunately the PSP comes with the ability to connect to your TV. Unfortunately, the TV needs to be high-def. Anyway, as it stands, I still think the PSP version is SO much better in just about every way. However, were Konami to port the game to the PS2 or Wii... that would be heavenly!

cheers,

-avatar!

GoldfishX Mar 29, 2008

*shrug* I was planning on getting a Wii anyway and I ultimately decided to pass on the PSP altogether, plus I was never impressed by the remake, so yeah...Gladly. Makes my life a lot easier!

brandonk Mar 29, 2008

Qui-Gon Joe wrote:
brandonk wrote:

Haven't seen that mentioned anywhere, do you know when it's due?  Having just finished it on the PSP...it figures...I'll probably check it out though, the PSP was a great 'ride'

Already did, actually:
http://www.amazon.com/Konami-Silent-Hil … 205&sr=1-1

Ahh - I should have specified, Castlevania Chronicles is due for PS2, when?

Silent Hill is fun, but not as 'upbeat' as the games I like to play.  I guess it's just too dark for me.

Qui-Gon Joe Mar 30, 2008

brandonk wrote:

Ahh - I should have specified, Castlevania Chronicles is due for PS2, when?

Oops, it's not.  Sorry, looking back at what I said I totally typed that in a way to be misinterpreted.  My "this" was referring to the situation of Dracula X going to VC, not that Castlevania was being ported.

avatar!, it's really more my personal preference for it being on VC.  I don't like the look of the remade version at all, and I've been told repeatedly that there's actually slow down in the port of the original present there.  I AM curious to play SotN on there just to hear the new voice acting, but pretty much everybody I know already owns that game in some form or another.  Plus, portability really doesn't mean much to me now that I'm not riding trains in Japan anymore.

XLord007 Mar 30, 2008

Angela wrote:

Should it hit over here, would you bite again?

I think it's great that it's coming to VC, but I'm happy with the PSP version, so I'll probably skip it.

absuplendous Mar 30, 2008

I'm a bit torn. I like/prefer the idea of playing it on Virtual Console, but then there'd be one less reason to justify purchasing a PSP, and that's a very short list as it is.

Daniel K Mar 31, 2008

Anyone dissing Dracula X Chronicles can just suck it, it's an awesome package (and I say that even though I hate the PSP format - the game is just that good and makes you forget the pissiness of the console).

But you know what would have really made the deal complete...? If they included the SNES version (Akumajou Dracula XX) as well! The SNES version has an undeserved bad reputation because it's freaking hard, definitely the second hardest game in the series (the top spot is easily taken by the X68000 Akumajou Dracula, the original version, not the PS1 remake - that game came straight from hell). I recently played the SNES version on an emulator and was reminded by the latter boss fights why most people dislike this game. I would have loved to see it in the PSP package, though.

Zane Mar 31, 2008

Daniel K wrote:

...definitely the second hardest game in the series (the top spot is easily taken by the X68000 Akumajou Dracula, the original version, not the PS1 remake - that game came straight from hell).

That's the "Original Mode" in Castlevania Chronicles, right?

Daniel K Mar 31, 2008

Zane wrote:
Daniel K wrote:

...definitely the second hardest game in the series (the top spot is easily taken by the X68000 Akumajou Dracula, the original version, not the PS1 remake - that game came straight from hell).

That's the "Original Mode" in Castlevania Chronicles, right?

I'm not sure, I played the original X68000 version. On the PS1 version I just played the remake (which was pretty easy), because I wasn't exactly keen on returning to a state of foaming at the mouth and pulling my hair out by the roots. smile

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