I prefer stgs that have the bullets in bolder patterns to weave in-and-out of or stay within a distinct path (ala Ikaruga's first boss on any difficulty setting except expert). Not a fan of pixel perfect perfectionism on the higher difficulties in the game. The game has beautiful artwork and plays as smoothly as you would expect a game crafted by Cave would play.
I know some people bought this game for the arranged soundtrack. Did anyone here actually put some time into the game?