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Ashley Winchester Jul 14, 2016

I know this is shot in the dark, but does anyone know if Street Fighter Alpha on the PS1 or Saturn uses redbook audio? I've come across two versions of audio from the game; I'm assuming the audio was redone for the home consoles like some other Capcom fighters? I'm just curious with the number of fighters in the first game being a little lower than the sequels redbook might have been viable for the first game.

Amazingu Jul 14, 2016

Yep, the PS1 version uses redbook, so you can use it as an audio CD.

The home console versions contain both the original arcade soundtrack, and a console-exclusive remix soundtrack, which is much better, but which never got an official OST release to my knowledge.

Ashley Winchester Jul 15, 2016

Amazingu wrote:

and a console-exclusive remix soundtrack, which is much better

I don't know, I'm liking the arcade audio more. The remixes are still good however.

And after listening to it some more on YouTube, Alpha 2 arcade has grown on me. Still, I grew up with the SNES version so I'm really partial to that version of the audio. Love the damn SPC700 when it's employed properly.

Amazingu Jul 18, 2016

Ashley Winchester wrote:

[
And after listening to it some more on YouTube, Alpha 2 arcade has grown on me. Still, I grew up with the SNES version so I'm really partial to that version of the audio. Love the damn SPC700 when it's employed properly.

I first played Alpha 2 on PSX, so that's the soundtrack I like the most (it's slightly different from the Arcade one, I think).
I didn't play the SNES version until much later, and although I thought it's impressive they got the game to run on SNES in the first place, the soundtrack was vastly inferior to my ears, and I LOVE SNES synth.

Ashley Winchester Jul 18, 2016

Amazingu wrote:

I didn't play the SNES version until much later, and although I thought it's impressive they got the game to run on SNES in the first place, the soundtrack was vastly inferior to my ears, and I LOVE SNES synth.

This pretty much doesn't need to be said, but a lot of what a person likes generally falls on the randomness of timing and access. I'm pretty sure if I had played the 32-bit versions first I'd think the SNES score was weak as well.

Ashley Winchester Jan 30, 2017

I'd though I'd update this thread since I was able to obtain a physical copy of SFA2 arcade score. It doesn't beat out MSH in my opinion (that's probably my favorite QSound based score) but this rendition is growing on me.

Adon's theme really thrives within the sound of the arcade cabinet IMO.

GoldfishX Jan 30, 2017

I thought they really nailed it on the first Alpha release. The samples are very agreeable, especially the guitar in Adon's theme. Much nicer than the ones on the Alpha 2 soundtrack (although that might have been me expecting the PS1 version when I got it and being sorely disappointed).

Alpha 3 was really a step up, in terms of samples and overall soundtrack size, but the music itself is pretty hit or miss...

Ashley Winchester Jan 31, 2017

GoldfishX wrote:

I thought they really nailed it on the first Alpha release. The samples are very agreeable, especially the guitar in Adon's theme.

I don't know. I'm very torn on the first Alpha arcade score and I have all three on hand.

I believe Vert despises the damn thing (considering what I've read over at discogs) but I wouldn't go that far. Sometimes the QSound does leave something to be desired.

But I agree on Alpha 3. I love Alpha 2 but I don't mind that Alpha 3 did it's own thing. You're right, there are a lot of misses but when that soundtrack hits gold it hits gold. And yeah, the midi is a big step up on that one.

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