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Jay Jun 2, 2009

I'm soooo happy about this. It looks like more of the same, almost like an expansion, but that's more of one of my favourite games in the last few years and that, for me, can only be a good thing. I'm really happy they're making a sequel. It will give me a reason to see if my Wii is still behind my television somewhere.

Jay Jun 2, 2009

It's not easy to get a sense of the Metroid game from the trailer. Just looks like a big ol' combat game to me which wouldn't be what I'd want but they may have just wanted to cut an exciting trailer. I guess we'll have to see how it turns out.

Really poor show for the DS, which is my main system of choice. Now a proper DS Metroid would have got me excited.

Dais Jun 2, 2009

Golden Sun 3 is coming, although it doesn't look very pretty. Most of the interesting DS stuff wasn't from Nintendo.

I'm most interested in how New Super Mario Brothers Wii will work. I predict a disaster in terms of gameplay balance (as opposed to Team Ninja's Metroid, will just be an overall disaster)

XLord007 Jun 2, 2009

Galaxy 2 looks hot, but I hope there's not too much recycled content.  Miyamoto said is started out as Galaxy 1.5 but then the team got "excited" or whatever and now the game has around 90% new content.

Idolores Jun 3, 2009

XLord007 wrote:

Miyamoto said is started out as Galaxy 1.5 but then the team got "excited" or whatever and now the game has around 90% new content.

For whatever reason, that whole sentence made me laugh. smile

James O Jun 3, 2009

Maybe this will give me an excuse to finally finish SMG1.... kinda left it by the wayside...  There was just too much of it, me thinks.

Angela Jun 3, 2009

allyourbaseare wrote:

I know my wife is looking forward to this one.  She was a great 2p on the first game!

Couldn't trust her beyond Star Bits collecting duty?  Come on, man.... hand her that 1P controller!  It's a big galaxy out there!  Expand her horizons!

allyourbaseare Jun 3, 2009

Angela wrote:

Couldn't trust her beyond Star Bits collecting duty?  Come on, man.... hand her that 1P controller!  It's a big galaxy out there!  Expand her horizons!

Ha, I tried, but all she wanted to do was collect the star bits!  Now with Mario Kart Wii, that's completely different. wink

Wanderer Jun 3, 2009

I remember once bringing the Wii over to my mom's place and having her try the game. My mom isn't a gamer. She couldn't get past the first star in the first galaxy. But it was twisted entertainment to watch her try and cope with the shifting perspectives (WHOA, I'M UPSIDE DOWN!) and swinging the remote around to collect stars.

*is evil*

Bernhardt Jun 5, 2009 (edited Jun 5, 2009)

James O wrote:

Maybe this will give me an excuse to finally finish SMG1.... kinda left it by the wayside...  There was just too much of it, me thinks.

Yeah, those last two planetariums, I skipped their levels almost completely. No new graphics, and no new music just made those levels seem like more of the same.

I mean, seriously, though. They were at least 4 tropical penguin beaches, and only one of them was a full-length level with more than one star to win...and that WAS actually a nice level, too.

...

SMG2? Sounds like something that ought to be downloadable content for the first SMG.

SMG was friggin' awesome when I first saw it and played through it, but it has since kind of worn off of me. I liked the chill, spacey atmosphere of the game, but it didn't have the "WOW" factor that Super Mario 64 gave me.

Qui-Gon Joe Jun 5, 2009

Bernhardt wrote:

Yeah, those last two planetariums, I skipped their levels almost completely. No new graphics, and no new music just made those levels seem like more of the same.

Uhh... the last planetarium had Melty Molten Galaxy, which has (in my opinion) the very best graphics, music, and gameplay in the entire game.  And that music is unique, I might add.

Bring on more Galaxy... it's easily my favorite 3D platformer and probably my favorite game since Ocarina of Time came out in '98.  Seriously... the entire thing is just pure joy encoded onto a DVD.

Angela Nov 17, 2009

Kotaku reports:

"Mario creator Shigeru Miyamoto says that, like the recently released New Super Mario Bros. Wii, the Wii sequel to Super Mario Galaxy will be "a really challenging game." Does that warrant a little Super Guide-style help?

Miyamoto tells the Official Nintendo Magazine of the UK that he "cannot tell" whether the Super Guide's hand-holding assist will be included in Super Mario Galaxy 2. But the tech will be implemented in Nintendo games "wherever and whenever appropriate."

Super Guide or no, I'm a little wary of the news that Galaxy 2 will be really challenging.  I was definitely all for it with NSMB Wii, but I wonder if a higher difficulty will diminish the superb enjoyability and pacing that was the first Galaxy?  I mean, are we to have a repeat of the Purple Coins levels, but this time for the entirety of the main quest?

Ashley Winchester Nov 17, 2009

Bernhardt wrote:

it didn't have the "WOW" factor that Super Mario 64 gave me.

I'll probably get lynched for this, but I was playing Super Mario 64 at Game Exchange in the neighboring town and it didn't do a thing for me like it did when it came out. Still, I'd probably be saying the exact opposite if I had picked the N64 over the PSX in 1997. I was a teenager and I guess I wanted games with an edgier and grittier persona.

Idolores Nov 17, 2009

Ashley Winchester wrote:
Bernhardt wrote:

it didn't have the "WOW" factor that Super Mario 64 gave me.

I'll probably get lynched for this, but I was playing Super Mario 64 at Game Exchange in the neighboring town and it didn't do a thing for me like it did when it came out. Still, I'd probably be saying the exact opposite if I had picked the N64 over the PSX in 1997. I was a teenager and I guess I wanted games with an edgier and grittier persona.

That "Wow" factor was a once-in-a-lifetime thing, honestly. As much as I still love Mario 64, I will freely admit that I felt Sunshine and Galaxy were only steps up.

Amazingu Nov 17, 2009

Ashley Winchester wrote:

I'll probably get lynched for this, but I was playing Super Mario 64 at Game Exchange in the neighboring town and it didn't do a thing for me like it did when it came out. Still, I'd probably be saying the exact opposite if I had picked the N64 over the PSX in 1997. I was a teenager and I guess I wanted games with an edgier and grittier persona.

Actually, when looking back, Mario 64 is probably the number 1 Mario game that is now totally not as interesting anymore as it was before. I was totally hyped when it came out, but time has not been kind to it, IMHO.

Sunshine was ass from the start, so that one doesn't count, but geez, all the old 2D games are still fantastic.

Wanderer Nov 17, 2009

Yeah, I'd rather play Mario 64 (which has definitely dated badly) over the craptastic Sunshine.

TerraEpon Nov 17, 2009

When I first played Mario 64, it did the opposite of wow me. I eventually warmed up to it, though it's still hella annoying, and I don't get why I seem to be the only person in the world with so much trouble on it.

Kirin Lemon Nov 17, 2009

Madness.  Mario 64 is still my favorite video game of all time, and I find myself going back for another playthrough every year or so.

Jay Nov 17, 2009

I don't really know anything about these Super Guides but I'm also not sure about the news that they'll be making Galaxy a tougher challenge. I found the level to be absolutely spot-on in Galaxy. There were some tough challenges there but the main levels were all doable with some play and some fun and frustration rarely got in the way. And yet it was never so easy to be boring. It was a game that wanted me to beat it.

And there were extra challenges there too.

The balance was just right. Still, I'm still looking forward to this and I have my doubts about Nintendo actually making this too challenging. They've opened up their market to more people, many of who just wouldn't have the patience for a really tough game and I don't think they'll be in a hurry to leave those people behind.

Angela Nov 17, 2009

Jay wrote:

I'm also not sure about the news that they'll be making Galaxy a tougher challenge. I found the level to be absolutely spot-on in Galaxy. There were some tough challenges there but the main levels were all doable with some play and some fun and frustration rarely got in the way. And yet it was never so easy to be boring. It was a game that wanted me to beat it. The balance was just right.

Exactly right, thank you.  But you know, regardless of the challenge, we'll tough it out.... because, damn it, it's a Mario game. wink

Still, I'm still looking forward to this and I have my doubts about Nintendo actually making this too challenging. They've opened up their market to more people, many of who just wouldn't have the patience for a really tough game and I don't think they'll be in a hurry to leave those people behind.

I'm just wondering if this is something of a determined attempt for Nintendo in wanting to re-capture the hardcore audience.  It's no secret that they've been publicly straddling between the 'core and the casual market, with the latter largely winning out.  With a huge, well-known title like Galaxy 2, this proposal to make it extra challenging could be their way of compensating for the market shift.  Let's just hope it doesn't become an overcompensation.

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