Has anyone here checked out the Rockman Anniversary Book. I've never thought that Mega Man 3 was as good as people say it is, and Inafune has some interesting comments about the game's development:
"Although '2' was a huge success, about a year passed before we started work on '3', simply because out eternal leader quit his job. e got a new leader for '3', but he didn't really understand Mega Man the way his predecessor did... and that resulted in some headaches. It was especially hard on me, because I had learned so much while working on '1' and '2', which left me with a lot of preset notions about how things should be."
An interesting note, MM3, also took boss character submissions, and there was 50,000 of them. Wow.
Another interesting comment would be, "Again, i was responsible for taking on anything and everything that we were running out of time on. I did the enemy settings, the specifications, and even worked on the maps. By the time I started working on these things however, we were already in trouble as far as deadlines were concerned. So I got some extra help, and divided up the work amongst us."
Sounds like the depended on him a lot.
After this, it talks about adding sliding action, Proto Man, and Rush, and even a fun little note about Top Man. But there is ONE more note of interest, that backs up your claim.
"I was stretched well beyond my job description for '3' to say the least. At one point, I even found myself having a discussion with the Sound Lead, although that certainly did not mean I had any less illustration work to do. Suffice to say, I was kept very busy. There are a lot of little things that I'm unhappy with when it comes to '3', and if I had the chance, I would definitely redo most of it"