Surely Mario's 3D-games don't have "tight platforming" controls either...
Having to adjust camera angles all the time is far more annoying to me than any slippery banana-peel 2D controls.
Yeah 2D Mario will always be more appealing to me than 3D Mario. The problem is not 2D controls, the problem is NSMB controls. They feel awkward to me in ways I can't fully describe. I feel like Im on the ice level in SMB3 constantly when I play NSMB. Its a good game but not what I am expecting.
Angela wrote: FuryofFrog wrote:
I don't care for the art style and I hope this plays much better than NSMB for the DS. It had a sloppy, slippery banana feel to it. Not the tight platforming I've come to expect.
It's a funny thing. After spending so much time with DS NSMB, I've found it tough to near impossible to re-acclimate myself back to SMB3/SMW controls. I guess I'd gotten so used to the weighter feel of the former, that the latter(s) are now much too loose for my liking.
Really?? Wow, You must have had some intense play sessions of that game to not be used to the old ones anymore. I just can't get into it when I play. I slip off things that I would never have before and make silly mistakes that would never had happened to me before. I like new games but this feeling kills me. The fact that its also based off of the look and feel of 1 is kind of a mistake in my opinion.
Out of everything I do have to admit the Propeller and Penguin suit are cool.
I suppose in the end what I want is an upgrade to Mario similar to KoF XII and not just a jump to 3D that really loses a lot of the charm the first 4 games had.
the only problem I had with super mario bros ds, was the lack of difficulty, it was just so easy.
looks great though, shame Nintendo hasn't announced DS player for Wii or something like that, was kind of hoping for that.
I wouldn't expect them to make this one any harder either. Nintendo this year has made it perfectly clear that they would like to make the game all accessible which ultimately means the difficulty is once more taking a hit.