And yea, it looks like Gears and Halo because it's being aimed for the US audience.
It seems like one of the other Mikami quotes slightly contradicts your statement as it seems it's being developed for both Japanese and overseas audiences. Though I would like to think it's aimed more at the Japanese crowd in an attempt to create more interest in "shooters" there as the western hemisphere has more than enough shooters.
That aside, I hope they change up the visual style and skill set of the main character so it seems less like a cross between Halo, Gears of War, and Ninja Gaiden.
You've seen a character in a video game boost slide underneath a flying car in a 3D action video game? How is this like Ninja Gaiden?
I was talking about that one semi-flashy close-quarter move I saw, which seems like something that would fit in more with a hack 'n slash game than a shooter. Well, unless it's a deathblow move. I don't know about action games, but Blur certainly has a lot of the boosting and sliding underneath of cars stuff (more intense, too) -- Does that count? Looking back at the sliding underneath the car sequence in Vanquish, it sort of reminds me of the Gears of War 2 roadie run through that huge worm at the beginning.
Certainly no other shooter has all of these features: Max Payne bullet time, boost & sliding action, weapon morphing, large variety of close-ranged attacks, and boss battles.
I don't think Vanquish will have every notable feature that has ever been used in a shooter and who knows how well all its gameplay features will turn out in real time. Like I said in my previous post, I've seen most of this before, so I personally don't see anything groundbreaking about a game that incorporates a lot of previously seen shooter features into its gameplay. And being that this is a shooter, the lack of a multiplayer does take something away from those features.
Actually there is no multi-player. It's gonna be like RE4 or like pretty much every other Mikami developed game: single player.
If it ends up being just a single player game, then I would say it has a 30% chance of being a huge hit, but that's only if it's released in a slow month. The plot/story is a little bland for my tastes and I've seen more interesting lead characters in recent shooters. Without a multiplayer feature and a decent story, the outlook is not so great.