Soundtrack Central The best of VGM and other great soundtracks

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shdwrlm3 May 29, 2008

I can't possibly be the only one excited about Wario Land Shake, right?. It's a brand-new 2D platformer...with hand-drawn backgrounds...for Wii. Say what you will about Nintendo, but it takes some major cojones to release a (non-WiiWare) 2D side-scroller on a console in this day and age.

The only problem I have is that they're taking a cue from Wario Land 4 instead of 2 or 3. I much preferred the "invincible Wario" gameplay and didn't like having to worry about hearts. Although, really, I'll take whatever I can get at this point.

Now if only we could convince IGA to do a 2D console Castlevania.

charmed699 May 29, 2008

I will definetly look forward to the game as well due to always having fun on Wario platformer titles.The most recent one on the DS with those disguises was quite fun to get through and I recently got Wario world which was also a pleasant surprise.  smile

Here is hoping it will comes to the rest of the World and a surprise for it to come out so soon in Japan!

Datschge May 29, 2008

I personally loved Wario Land 4 (as well as WL1, never really got into 2 and 3) so I think it's great they are apparently taking the same graphic style to the big screen. I hope Ryoji Yoshitomi returns to composing the music.

XLord007 Jun 1, 2008

I've never like the Wario Land games, so unless I get to play a demo of this and end up loving it, I'll be skipping it.

shdwrlm3 Jul 5, 2008

This game is gorgeous. I still can't tell if the sprites are hand drawn or if they're polygons with really good cel-shading; the fluidity of the animation is simply that outstanding. I'm also really digging the music, especially during the last 20 seconds.

Dais Jul 6, 2008

I'm excited, but I've got a finger over the "downgrade excitement" button in anticipation of an announcement of a scarcity of levels.

Kenology Jul 9, 2008

They did an excellent job on Wario's animation - I was really impressed at how smoothly he changes direction during a sprint and small touches like his belly shaking after he lands a flip is cool as well.  The gameplay looks fantastic as well.  It seems you'll have to master all of Wario's moves in order to reach all the hidden treasure throughout the stages.

My only beef is having the shake the Wiimote while holding it in classic mode... I don't like that.  I haaaaaaated it in Super Paper Mario.  Hopefully, you won't have to shake as violently for the motion to register like in SPM.

Other than that, the game looks great.  Insta-buy for me for sure.

XLord007 Jul 9, 2008

Qui-Gon Joe wrote:

http://www.wipido.com/video/1720

Holy crap, it's a freaking playable cartoon.  This could well be the coolest looking 2D game I've ever seen.

The art and animation look really, really good.  Still, I've never liked a "regular" (read: non-Wario Ware) Wario game, so I'm just going to enjoy the videos for now.

Chris Jul 29, 2008 (edited Jul 29, 2008)

Datschge wrote:

I hope Ryoji Yoshitomi returns to composing the music.

You'll be disappointed unless you're a Goemon fan. I posted composer confirmation here.

Datschge Jul 30, 2008

I already saw the staff roll on youtube before. The game is full of previously long time Konami 2D developers and designers, so Good Feel is good (no pun intended) in my book. As such Tomita is no disappointment since he's been doing many neat Konami SNES soundtracks. It's just sad that the staff roll also confirmed that Nintendo's R&D1 is thoroughly dead and all staff left already after Wario Land 4, aside of whatever Sakamoto tackles lately (Rhythm Heaven Gold just released, Wario Ware series, Card Hero DS, Rhythm Tengoku, the two Metroid GBA games before that). Wario Land Shake is extremely close to the series spirit for being externally developed, and that's good since it couldn't be internally developed anymore anyway.

Kenology Jul 30, 2008

Chris wrote:
Datschge wrote:

I hope Ryoji Yoshitomi returns to composing the music.

You'll be disappointed unless you're a Goemon fan. I posted composer confirmation here.

I'm a huge fan of Goemon music so I don't mind at all...  It'll be interesting to see how Tomita handles Wario's style of music being as though it isn't the wacky, traditional Japanese style of Goemon.

Square Enix Music Online wrote:

An official soundtrack is unlikely to be released.

lolz

Carl Sep 24, 2008

Too bad they wasted those pretty graphics on that wanker Wario.

Dais Sep 24, 2008

Carl wrote:

Too bad they wasted those pretty graphics on that wanker Wario.

I've seen this sentiment before and I've never understood it.

Carl Sep 25, 2008

Maybe because Wario is completely unappealing??
I've never understood why he's so popular.

absuplendous Sep 25, 2008 (edited Sep 25, 2008)

I think the sentiment is more about Wario the character than his games. I have played many Wario games and found most of them to be pretty enjoyable, but I don't like the character either. I anticipate Shake to be a fun game, but to be honest I'd enjoy it a bit more if another character was the star.

But that's almost like saying only one character/franchise gets a shot of this style. I hope the game is well-received enough so that we can see more characters and play styles adopt this aesthetic. It's beautiful and the 2D gameplay certainly has plenty of life left in it.

Carl Sep 25, 2008

Virtual Boot explained it pretty well.

Why would I play a game who's main character I can't stand? (thus making it impossible to get into or enjoy the game, if I were to attempt playing them).

Even if the games themselves have solid platforming gameplay, I'm certainly not going to put up with staring at a character who makes my eyes want to vomit just for that, when there's a bazillion other game experiences (old or new) to enjoy instead.

shdwrlm3 Sep 25, 2008

All you Wario haters obviously don't know about Wario's traumatizing childhood:
http://wariocompany.com/media/

Mario's a big friggin' bully. sad

But that's almost like saying only one character/franchise gets a shot of this style. I hope the game is well-received enough so that we can see more characters and play styles adopt this aesthetic. It's beautiful and the 2D gameplay certainly has plenty of life left in it.

It's doing dismally in Japan. It's yet to break the 100,000 mark after two months out, whereas most of the Made in Wario games easily passed 100k after their first week of release. Hopefully it does better in the States, as it really would be great if we could get a new Yoshi's Island or Kirby done with hand-drawn animation.

Angela Sep 25, 2008

shdwrlm3 wrote:

Mario's a big friggin' bully. :(

You know in that one Wario Ware Twisted! microgame, where you need to adjust Wario's hand to shake Mario's as a reach for friendship?  And on level three, Mario's actually shifting his hand away?  What a little turd.

XLord007 Sep 25, 2008

Carl wrote:

Why would I play a game who's main character I can't stand? (thus making it impossible to get into or enjoy the game, if I were to attempt playing them).

Even if the games themselves have solid platforming gameplay, I'm certainly not going to put up with staring at a character who makes my eyes want to vomit just for that, when there's a bazillion other game experiences (old or new) to enjoy instead.

While I don't share your aversion to Wario (the character doesn't bother me, but all the non-Wario Ware games bore me), I completely understand where you're coming from.  I find the characters Jak and Ratchet of Sony fame to be completely worthless.  Can't stand to look at them.

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