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XLord007 Jan 24, 2014

Ashley Winchester wrote:

Has anyone here been hearing about the Wii Fusion rumors...? Supposedly some website has specs for this new console or something. If I was Nintendo I'd smush those rumors are hard and fast as I could cause new console talk is the last thing the WiiU needs.

This rumor has gotten entirely too much play considering how sketchy it is. It's all from one anonymous source and the specs read like a fanboy wishlist, especially on the portable side. I don't doubt that Nintendo is working on new hardware, but this particular rumor doesn't look very believable to me in the least.

Qui-Gon Joe Jan 26, 2014

GoldfishX wrote:

Joe, I'm not trolling you at all, but I have to ask seriously...What games are you referring to?

Here's what's on the shelf so far:

Game & Wario: Mediocre, but I can't complain since I got it for under $20.  It also has a Pictionary-ish multiplayer game that supports 5 players that my friends and I have gotten a LOT of mileage out of.  Worth it for that alone, though the rest of the content is really not super great.

New Super Mario Bros. U and New Super Luigi U: easily the best designed of the NSMB series (and I thought the Wii game was pretty good) - it's too bad that Nintendo pretty much just up-rezzed assets and reused the soundtrack from NSMBWii.  Even still it's nice to see discussions on places like Neogaf where people who have actually PLAYED the games talk about how good the level design is so I don't just feel crazy for thinking the same.

Nintendoland: I go back and forth on this one.  GoldfishX, you might actually like this game more than I do since a lot of the single player stuff harkens back to VERY old school arcade-y design (really freaking hard, learning patterns, trying to continually improve your score and whatnot).  Most of my enjoyment from this has been multiplayer

Pikmin 3: Haven't gotten around to it yet, but if it's half as good as I thought either Pikmin 1 or 2 were, it'll be worth the price of entry.  Impressions from friends lead me to believe it won't disappoint.

Rayman Legends: I know it's available on other platforms, but Wii U was the original destination and I have NO idea how they didn't butcher the stuff that uses the gamepad in porting it.  Have been having an absolute blast with this game (no surprise since I loved Origins on the PS3 as well).

Super Mario 3D World: While I don't like it quite as much as either Galaxy game, still better than... most games on the market (to my tastes, anyway).

Wonderful 101: Have it, haven't played it yet.  My guess would be that I'll feel the same as I do about just about every single Platinum Games game - beautifully constructed and well made but it won't quite click with me like it does with most people.  We'll see.

ZombiU: Didn't expect to like this all that much but gave it a shot.  Loved it.  It's really the closest thing to a real survival horror game that I've played in a long time, and it's just very unique in general.  Never quite played anything like it.  I think it turned off a lot of people that while it's a "first person shooter" it's very slow and plodding and methodical and requires some thought/planning.

I'll probably eventually get the Wind Waker remake, but remakes aren't generally a priority for me if I have the original.  I doubt I'll get very many multiplatform games at all for the Wii U (if they even still keep coming) unless they're notably better in some way (doubtful at this point).  I played the DuckTales remake on it and The Cave just because I like the controller.  I've also done a bit of Wii Bowling with friends via the online mode of the Wii Sports U port, and I'm pretty happy with the pedometer linkup for Wii Fit U.  NES Remix is pretty cool, but friends who have come to visit have played my download of that far more than I have myself.  It's probably worth repeating that since I still have a fair number of local friends who like to come over and hang out and play video games together, a system like the Wii U is pretty perfect for us with its type of content.

A couple other random points to address: I don't really like fighting games at all, which is DEFINITELY one of the reasons why my Saturn and Dreamcast libraries aren't as built up as many others'.  I also tend not to judge consoles based on games that *aren't* exclusive - I'd say MAYBE 25% at best of my Gamecube collection was available on other platforms and half of those were either quite inferior (ex: RE4 for PS2) or much, much later (Wii ports of a number of first party titles).

GoldfishX Jan 26, 2014

Yeah, I don't quite have a Nintendo-enthusiast crowd that we play with. It's mostly a Capcom/anime fighter crowd and we travel to tournaments for specific games a lot. Funny thing is, a lot of them (not me so much) have a fondness for Goldeneye or Mario Kart 64, so any Nintendo multi-player gaming we do is usually pre-Gamecube (Pokemon Puzzle League money matches are not uncommon). Most of the pro-Nintendo people I do know are Brawl/Melee players. A lot of people are excited for the new Smash game upcoming.

GoldfishX Jan 31, 2014

I can see them making a bid for Capcom if the time comes. Supposedly, they aren't doing so hot these past couple years.

XLord007 Feb 1, 2014

If Nintendo does indeed do some "M&A activity," my guess is that it would be to gain competencies in areas it isn't strong in like networking, mobile, or certain hardware and software technologies that might be useful for its 2015 "Quality of Life" platform initiative.

Qui-Gon Joe Feb 1, 2014

XLord007 wrote:

If Nintendo does indeed do some "M&A activity," my guess is that it would be to gain competencies in areas it isn't strong in like networking, mobile, or certain hardware and software technologies that might be useful for its 2015 "Quality of Life" platform initiative.

Yeah, I'd say this is pretty likely vs. the kneejerk Internet reaction of "OMG THEY'RE GONNA BUY [fill in the blank with a major Japanese game publisher]"

GoldfishX Feb 1, 2014 (edited Feb 1, 2014)

Well, they seem to have trouble getting 3rd party developers to develop for the system. Upgrading them to 2nd party developers seems to solve that problem. Capcom would just seem to make sense, considering their own financial peril and the fact that they have a rich history with Nintendo (some good, some bad).

But the irony of ironies would be Sega...

Edit: I'm afraid to ask, but what the hell is "Quality of Life" initiative?

The_Paladin Feb 1, 2014

GoldfishX wrote:

Edit: I'm afraid to ask, but what the hell is "Quality of Life" initiative?

Yeah, you won't like it... http://readwrite.com/2014/01/31/nintend … s6Z43iKhvn

I think I would rather see my two favorite companies from the NES/SNES era merge rather than either with Nintendo and get Capcom-Konami.  Both are rather stagnant, though I think Konami is doing well in Japanese arcades still.

Amazingu Feb 2, 2014

GoldfishX wrote:

I can see them making a bid for Capcom if the time comes. Supposedly, they aren't doing so hot these past couple years.

That doesn't seem likely to me. It would probably cost a LOT of money to buy Capcom and I'm not too sure it would bring anything to the table that Nintendo could really use. Although owning Monster Hunter would strike a great blow to Sony, I suppose.

If they're smart, they'll do like Square Enix and buy some proper foreign companies (I'm sure SQEX is making more money off its Eidos IPs than its own right now), or indeed some companies that know how to deal with online properly, like, uh, Sony. Yeah Nintendo should totally buy Sony.

GoldfishX Feb 3, 2014

I am mostly thinking about the GC era, when Capcom made a lot of exclusives (temporarily, anyway) for the Gamecube, not to mention the 8/16 bit eras. There is a working relationship there. If they were a second party, Capcom wouldn't have to worry about their current cash flow issues. Locking up Megaman, Monster Hunter and Resident Evil (among others) would be good for Nintendo, if nothing else to boost their exclusives.

Wishful thinking on my end. Capcom is suffering a slow, mostly-self-inflicted death and they are a shell of their former glory. All those IP's pretty much going to waste right now.

Amazingu Feb 3, 2014

GoldfishX wrote:

Capcom is suffering a slow, mostly-self-inflicted death and they are a shell of their former glory. All those IP's pretty much going to waste right now.

I hear ya on that. So sad.
Same thing is happening to Konami too.

Qui-Gon Joe Feb 3, 2014

Amazingu wrote:

Same thing is happening to Konami too.

Said a thousand times, but I will never miss a moment to point out that not only is Konami doing nothing worthwhile with its own franchises, they MURDERED HUDSON so we can't ever have anything else from them again, either.

Ashley Winchester Feb 3, 2014

Qui-Gon Joe wrote:

Said a thousand times, but I will never miss a moment to point out that not only is Konami doing nothing worthwhile with its own franchises, they MURDERED HUDSON so we can't ever have anything else from them again, either.

When you say Hudson do you mean Hudson Soft who did the Adventure Island games? It's funny you mention this because I hadn't seen any (more) recent Hudson Soft games in a while until I ran into a copy of Bloody Roar 4 for the PS2 earlier today. I had NO CLUE that the Bloody Roar games had gotten up to 4. The last numbered one I saw was 2 on the PS1 and then there was one for the Cube like Primal Fury or something.... but to see Hudson's Logo on 4 was just odd to me.

Ashley Winchester May 29, 2014

vert1 wrote:

https://www.youtube.com/watch?v=eMQySEj … e=youtu.be
Official Gamecube controller adaptor announced for Wii U

fanmade gif: http://i.minus.com/iTKaBLWQturn8.gif

My friend was telling me about this earlier today. It's a great idea. I remember when I first really sat down a played a Gamecube game (like winter 2012) and I was thinking the controller was so inane with all those buttons. Then I played Metroid Prime and Luigi's Mansion. Yeah... those thoughts of it being a bad controller were quickly banished.

GoldfishX May 29, 2014

The idea is for high level Smash, it requires a lot of rapid movements on the analog stick of the GC pad and the shoulder buttons (if you've ever seen a Smash tournament for Melee, the sound of the controller clicking will stay with you). The Wii controls were ill-fit for the game and I don't see the gamepad being much better and the classic controllers have the Dpad in the main spot. So that is the main reasoning for it.

I always had issue with the size of the Dpad on the old GC controller. I would have been fine with the rest and I loved it for F-Zero and Sonic Heroes, but the Dpad is just too small.

XLord007 May 30, 2014

I would think the Wii Classic Controller Pro would work just fine for Smash, but I guess this thing will make some people happy. Note that Nintendo hasn't yet said that it's going to sell them. All they've said is that the device exists. It could end up being another Club Nintendo exclusive like the 3DS XL cradle. Personally, I think it would make more sense to just make and sell new Wavebirds that are Wii U compatible instead of a converter box, but whatevs.

GoldfishX May 30, 2014

Smash players don't play with Wavebirds because of lag and because of fear of batteries dying in the middle of the match. Wired controllers are desirable. And Nintendo would be stupid to NOT sell what is essentially the gutted GC controller ports from the GC/Wii for $30-$40 a pop. They need the money. Although if the thing lags, you'll hear about it. Smash players are a crazy lot (even moreso than the Street Fighter crowd).

avatar! Jun 2, 2014

So apparently Mario Kart is the "fastest selling" game on the Wii U. Considering that new Wii U games comes out how often? it's no surprise!

http://www.forbes.com/sites/davidthier/ … ole-sales/

Good for Nintendo, but I'm not interested. Honestly, at this point even if they released another Legend of Zelda game (not just a Dynasty Warriors clone) I doubt I would purchase the system. There are simply are not enough good exclusive games. Take a look at this:

http://www.gamesradar.com/upcoming-wii-u-games-new/

25 upcoming Wii U games... and so many of them are indie games that are being released on other platforms not just the Wii U! Compare that with upcoming PS4 games

http://www.gamesradar.com/upcoming-ps4-games/

Don't get me wrong, I'd like Nintendo to do well. However, I really wonder what they can do at this point.

Ashley Winchester Jun 2, 2014

avatar! wrote:

Don't get me wrong, I'd like Nintendo to do well. However, I really wonder what they can do at this point.

Exactly. I mean I would really, really like to have a good excuse to buy a Wii U... but if you're not enticed by first party games the there isn't much to attract you to it.

absuplendous Jun 2, 2014

avatar! wrote:

25 upcoming Wii U games... and so many of them are indie games that are being released on other platforms not just the Wii U! Compare that with upcoming PS4 games

And then you proceed to link to a list that is also predominantly multi-platform, with a large indie presence. Come on.

By the way, it's been well established that Hyrule Warriors is not intended to be "the next Zelda." The next true Zelda title will be unveiled at E3. There's even a separate listing for it in the Wii U list you provided.

I have no idea what's going on in Hohokum, but it's aesthetically very fresh!

Ashley Winchester Jun 2, 2014

absuplendous wrote:
avatar! wrote:

25 upcoming Wii U games... and so many of them are indie games that are being released on other platforms not just the Wii U! Compare that with upcoming PS4 games

And then you proceed to link to a list that is also predominantly multi-platform, with a large indie presence. Come on.

So what if they are multi-platform? Given that the PS4 and XB1 are so similar from an architectural standpoint multiplatform titles are probably going to be even more prevalent this generation because publishers don't want to ignore big, non Wii U sections of consumer pie.

Just because the pre-dated multiplats on the Wii U just sat on shelves because of the shortsightedness of dumbass publishers is no reason to hate on multiplats in general.

absuplendous Jun 2, 2014

Ashley Winchester wrote:

So what if they are multi-platform?

I couldn't agree more! Which is why I found it a bit hypocritical to thumb one's nose at one multi-plat laden list, then tout another list as a sign of golden times to come without saying a word about it also being multi-plat laden.

avatar! Jun 2, 2014

absuplendous wrote:
Ashley Winchester wrote:

So what if they are multi-platform?

I couldn't agree more! Which is why I found it a bit hypocritical to thumb one's nose at one multi-plat laden list, then tout another list as a sign of golden times to come without saying a word about it also being multi-plat laden.

The point is, you can play many games on your PS4 or Xbox, but NOT on the Wii U. Also, the PS4/Xbox titles were a combination of indie games as well as big-budget. Far more impressive than the Wii U line-up. Sorry, I find nothing hypocritical in my post.

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