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XLord007 Jul 20, 2011

avatar! wrote:

I do have to agree with Dais here. $60 for a game, while not pocket-change for most of us, is not exactly a bank-breaker either. Most "big-name" games start off at around the $60 tag. Not to mention that Atlus usually sweetens the deal by adding goodies to the those who pre-order (in this case an artbook and soundtrack... seriously, what more can you ask for smile

I'm of the opinion that $60 is too much to ask for any game, let alone something like Catherine.  Catherine is not an established IP.  Atlus can't afford to market the game beyond the internet.  Catherine is essentially a puzzle game.  Outside of the faithful, who's going to pay $60 for it?  Look how poorly Shadows of the Damned sold at $60 and that has conventional gameplay.  By charging $60, they're just setting themselves up for failure and then future games that take risks like this one won't come here because this didn't sell well.  They should charge $30 or $40 to get more people to take a chance on it.

Qui-Gon Joe Jul 21, 2011

XLord007 wrote:

I'm of the opinion that $60 is too much to ask for any game, let alone something like Catherine.  Catherine is not an established IP.  Atlus can't afford to market the game beyond the internet.  Catherine is essentially a puzzle game.  Outside of the faithful, who's going to pay $60 for it?  Look how poorly Shadows of the Damned sold at $60 and that has conventional gameplay.  By charging $60, they're just setting themselves up for failure and then future games that take risks like this one won't come here because this didn't sell well.  They should charge $30 or $40 to get more people to take a chance on it.

There was a thread recently on neogaf about $60 games, and I totally agree with the idea brought up in there that $60 makes sense from the perspective of skimming.  I'm sure that Atlus knows that most of the sales of this game are going to be at the $40 and under range, but why not take advantage of the faithful who are going to pay however much they ask for the first month the game is out?  tongue

vert1 Jul 21, 2011 (edited Jul 21, 2011)

Unusual to see Atlus price a game that high. Sounds like a no bullshit kinda game.

edited.

SonicPanda Jul 21, 2011

XLord007 wrote:

I'm of the opinion that $60 is too much to ask for any game, let alone something like Catherine.  Catherine is not an established IP.  Atlus can't afford to market the game beyond the internet.  Catherine is essentially a puzzle game.  Outside of the faithful, who's going to pay $60 for it?  Look how poorly Shadows of the Damned sold at $60 and that has conventional gameplay.  By charging $60, they're just setting themselves up for failure and then future games that take risks like this one won't come here because this didn't sell well.  They should charge $30 or $40 to get more people to take a chance on it.

But if they did that, and then a sequel continuing the story were to come out at $60, people would complain about overcharging. People are fickle.
I am willing to indulge publishers their full price point for anything that both triggers my interest and has a high probability of being buried by higher-profile releases. There have been too many times where I've come across something amazing I missed the first time around, and the series and the team who made it have flatlined since. I'd rather take a chance on something and regret showing too much interest in something disappointing than regret not showing enough interest in something wonderful back when it would've meant something. To that end, I just preordered the deluxe edition.

avatar! Jul 21, 2011

SonicPanda wrote:
XLord007 wrote:

I'm of the opinion that $60 is too much to ask for any game, let alone something like Catherine.  Catherine is not an established IP.  Atlus can't afford to market the game beyond the internet.  Catherine is essentially a puzzle game.  Outside of the faithful, who's going to pay $60 for it?  Look how poorly Shadows of the Damned sold at $60 and that has conventional gameplay.  By charging $60, they're just setting themselves up for failure and then future games that take risks like this one won't come here because this didn't sell well.  They should charge $30 or $40 to get more people to take a chance on it.

But if they did that, and then a sequel continuing the story were to come out at $60, people would complain about overcharging. People are fickle.
I am willing to indulge publishers their full price point for anything that both triggers my interest and has a high probability of being buried by higher-profile releases. There have been too many times where I've come across something amazing I missed the first time around, and the series and the team who made it have flatlined since. I'd rather take a chance on something and regret showing too much interest in something disappointing than regret not showing enough interest in something wonderful back when it would've meant something. To that end, I just preordered the deluxe edition.

ohhhh, deluxe edition! very nice. I pre-ordered the regular edition, but that too comes with the artbook and bonus soundtrack, so I'm happy smile

I do think the price will likely go down, but you never know. The Deluxe Edition of Demon's Souls is worth quite a bit more than $60. And at any rate, I don't mind supporting Atlus for releasing such a unique and refreshing game. Also, when was the last time two beautiful women fought for you!! Huh? that hasn't happened to me in at LEAST a week...

http://www.youtube.com/watch?v=G2FjqieajyY

XLord007 Jul 21, 2011

Qui-Gon Joe wrote:

There was a thread recently on neogaf about $60 games, and I totally agree with the idea brought up in there that $60 makes sense from the perspective of skimming.  I'm sure that Atlus knows that most of the sales of this game are going to be at the $40 and under range, but why not take advantage of the faithful who are going to pay however much they ask for the first month the game is out?  tongue

Yeah, there's something to be said for skimming, but there's also something to be said for getting more people to buy in on day one and have the network effect generate excitement.  If Catherine started at $40, I'd consider buying it just to support the idea of such a wacky game being released in the U.S., but at $60, it's too much for me to be willing to buy it out of charity.  If it takes too long to drop in price, I might have already dropped the game from consideration and be focusing on the next talked about release.

Concerning the problem of making the sequel more expensive, I think you can get away with that if the first game proves itself.  Remember Katamari?  The first one was $20 and did well so Namco put the second one out at $30.  People sure did bitch, but the game still did well.

Qui-Gon Joe Jul 22, 2011

XLord007 wrote:

Remember Katamari?  The first one was $20 and did well so Namco put the second one out at $30.  People sure did bitch, but the game still did well.

I actually think each Katamari game rose $10 from the last in the U.S..  The original was $20, We <3 Katamari was $30, Me & My Katamari was $40, Beautiful Katamari was $50, and Katamari Tribute was $60.  Does someone remember differently?

XLord007 Jul 26, 2011

Qui-Gon Joe wrote:

I actually think each Katamari game rose $10 from the last in the U.S..  The original was $20, We <3 Katamari was $30, Me & My Katamari was $40, Beautiful Katamari was $50, and Katamari Tribute was $60.  Does someone remember differently?

I know for a fact you're right on the first two.  I never bought any of the others, so I checked out IGN since they list the MSRP of a game when they review it and I'm pretty sure they don't update the MSRP over time.  According to IGN, the original prices for the other three are as follows:

Me & My Katamari (PSP) -- $39.99
Beautiful Katamari (360) - $39.99
Katamari Forever (PS3) - $49.99

Personally, I don't remember the 360 one being that cheap when it came out, but I'm fairly certain they're right about the PS3 one not launching for $60.

avatar! Jul 27, 2011

I should have been doing research last night, but instead I had some fun with Catherine smile
By some fun, I mean FANTASTIC! The game is SO refreshing, SO well done, and very very addictive. I know people have bitched about the difficulty level, but I will say that on Easy, it's not particularly hard. Oh yes, you will die, but it's not frustrating, at least not on Easy. And if you still suck at Easy (for whatever reason), Atlus has included a "very easy" mode for you wussies! Of course, the real draw here is the amazing storyline. Simply a work of art! I will however say that I found the puzzle portion of the game extremely enjoyable as well. The boss levels are hard, but there's a reason they are called "bosses". Also, for anyone who is single or in a relationship, in their late 20s-30s, I think the storyline will really resonate with you. Enjoy!

Angela Jul 27, 2011

avatar! wrote:

By some fun, I mean FANTASTIC! The game is SO refreshing, SO well done, and very very addictive. I know people have bitched about the difficulty level, but I will say that on Easy, it's not particularly hard. Oh yes, you will die, but it's not frustrating, at least not on Easy. And if you still suck at Easy (for whatever reason), Atlus has included a "very easy" mode for you wussies!

Today's Word of the Day....

XLord007 Jul 27, 2011

Even though I pointedly did not like the puzzle gameplay in the demo, I really do want to experience the story, so the very easy mode sounds like something I'd enjoy.  That said, there's still no way I'm shelling out $60.  Here's hoping it'll get cheap like Demon's Souls did.

Idolores Jul 27, 2011

avatar! wrote:

I should have been doing research last night, but instead I had some fun with Catherine smile
By some fun, I mean FANTASTIC! The game is SO refreshing, SO well done, and very very addictive. I know people have bitched about the difficulty level, but I will say that on Easy, it's not particularly hard. Oh yes, you will die, but it's not frustrating, at least not on Easy. And if you still suck at Easy (for whatever reason), Atlus has included a "very easy" mode for you wussies! Of course, the real draw here is the amazing storyline. Simply a work of art! I will however say that I found the puzzle portion of the game extremely enjoyable as well. The boss levels are hard, but there's a reason they are called "bosses". Also, for anyone who is single or in a relationship, in their late 20s-30s, I think the storyline will really resonate with you. Enjoy!

Everything you just said is what I was hoping the game to be, and it looks like it will be so. I picked up the big-ass deluxe edition today with the boxer shorts and sleazy pillow case and shit but can't bring myself to open it. I'll pick up the standard edition at some point in the near future. Really wanna check out that artboob, too.

How you diggin' the music, avatar?

avatar! Jul 28, 2011 (edited Jul 28, 2011)

Idolores wrote:

Everything you just said is what I was hoping the game to be, and it looks like it will be so. I picked up the big-ass deluxe edition today with the boxer shorts and sleazy pillow case and shit but can't bring myself to open it. I'll pick up the standard edition at some point in the near future. Really wanna check out that artboob, too.

How you diggin' the music, avatar?

I LOVE the music! OK, here's the thing, the music is mostly (not entirely) jazz and classic. It's relaxing but uplifting jazz music, and also beautifully arranged (and in my opinion exciting) classical music! I think it's worth shelling out the $60 just to get the soundtrack smile Of course the soundtrack is only the classical pieces, but I'm not complaining! By the way, the game also has a fantastic sense of humor. I've never heard anyone jump up and down and yell "Suck it!" while in the background Handel's Messiah is playing smile

As for the difficulty level, yes the Easy level is somewhat Easy (I've still manged to die numerous times during the boss sequences), but I would prefer a game to be on the easy side rather than frustrating. Also, don't think that Easy means you don't have to think or you can just press buttons... nope, that's not the case! And, if you want a challenge, go ahead and try the Normal difficulty! All in all, awesome game! I want to hear what others have to say after playing...

Edit: I should note that the 'Suck it!' is NOT related at all to what some of you gutter-minds might be thinking tongue In all honesty, though the game is certainly mature in many ways, it is not pornographic or "dirty" in any way. There is a bit of swearing in the game, but that is not overly done thankfully.

Idolores Jul 28, 2011

avatar! wrote:

Edit: I should note that the 'Suck it!' is NOT related at all to what some of you gutter-minds might be thinking tongue

Hey, whatever Slick. You're the first to mention it. wink

avatar! Jul 28, 2011

Idolores wrote:
avatar! wrote:

Edit: I should note that the 'Suck it!' is NOT related at all to what some of you gutter-minds might be thinking tongue

Hey, whatever Slick. You're the first to mention it. wink

...touché

Princess-Isabela Jul 29, 2011

Finished it earlier today, what an incredible journey.
Full of metaphors, thought provoking and thoroughly engaging story.
Really enjoyed it.

If there is a Fry's Electronics near you, they have Deluxe Edition on sale for $59.99 (usually $79.99).

avatar! Aug 6, 2011

So, for those who have played the game, one question:

Catherine or Katherine?

Also, there are 8 different endings to the game! Plenty to let you go at least once more unto the breach...

Dais Aug 7, 2011

I feel the game promotes a false choice fallacy with that decision, revealing it's sinister monoganormative agenda that it seemingly mocks in other parts of the game.

xplojin. Aug 12, 2011 (edited Aug 12, 2011)

avatar! wrote:

So, for those who have played the game, one question:

Catherine or Katherine?

both girls are shit out of their minds, but I'd honeslty rather go with the harlot than the control freak. yeaimfreakykinkylikethatwhatchugoindoboutit?

this game actually makes block puzzles fun, for me, at least. its rather easy, especially when there's multiple paths you can take, multiple solutions to the same puzzle.

really enjoying the plot. they could've just made this an anime, and I still would've been happy. it still retains a lot of stylistic, esthetic similarities to the PS2 Persona games.

p.s. Vincent minutely reminds me of Travis Touchdown (No More Heroes); maybe it's the same voice actor they used for the English version?

avatar! Aug 22, 2011

After playing for over 30 hours, I've seem the "true" endings (there are a total of 8 endings, and 3 are "true"). The endings are hilarious, and really tie everything in together! In fact, to truly understand how it all ties in, you'll need to play through the game a few times. Of course, to see the entire game to completion (including the penultimate ending), you need to complete the ultra-hard Babel. To complete that, you need to get gold on EVERY single level on normal! Ouch... I certainly have not done that. Has anyone here? Anyway, to do all that will probably take another 30 hours. I don't have patience for that, but it's impressive that they did that. Really gives this "short" game new life. Hope others have enjoyed this wonderful experience as much as I...

vert1 Dec 13, 2016 (edited Dec 13, 2016)

That looks way more exciting than the main game. It's fascinating how the multi-player was kept mysterious as I don't remember seeing any breakdown of it in reviews or online forum discussions during the game's launch window.

avatar! Dec 27, 2016

vert1 wrote:

http://www.eurogamer.net/articles/2016- … lity-today

Now available this month on XBOXONE.

How does xbox backwards compatibility work? I assume you need to download an update which lets you play the 360 games? I don't have a One, not sure I'll get one, but I like the backwards compatibility... although since I have a 360 not sure I should upgrade?

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