oddigy Sep 13, 2006
For anyone curious enough to check it out, the author has released an "alpha unstable" version of it. It only works with DS games right now, but it's worth a look, I suppose. :)
For anyone curious enough to check it out, the author has released an "alpha unstable" version of it. It only works with DS games right now, but it's worth a look, I suppose. :)
For anyone curious enough to check it out, the author has released an "alpha unstable" version of it. It only works with DS games right now, but it's worth a look, I suppose.
Yeah, sweet.
Now all I need is a DLS to SF2 converter, and I'm set for life.
Amber wrote:For anyone curious enough to check it out, the author has released an "alpha unstable" version of it. It only works with DS games right now, but it's worth a look, I suppose. :)
Yeah, sweet.
Now all I need is a DLS to SF2 converter, and I'm set for life. :)
Why convert it to SF2? Just use it as is, as DLS. VSampler can load DLS files.
Hey uh, what's it do?
Why convert it to SF2? Just use it as is, as DLS. VSampler can load DLS files.
Yeah, but XMPlay's MIDI plugin supports only SF2 (for now at least).
Hey uh, what's it do?
Feed it a DS ROM and see. :)
(or read the readme inside the zip :p)
I'm not sure how to phrase it, but....about how accurate is this in reproducing how it would sound on an actual DS?
Nice program.....interface could use a bit of work, though
I'm using it to listen to Trace Memory right now.
I may have to share this...
I'm not sure how to phrase it, but....about how accurate is this in reproducing how it would sound on an actual DS?
Prolly as much as SPC2IT, maybe a bit more (as it's MIDI->SSEQ->MIDI conversion chain, not MIDI->SPC->IT).