Kenology wrote:Curious... why thankful that it's just one disc?
I don't like disc swapping, especially when double disc-ing a game can be avoided with a little bit of shrewdness from removing unnecessary fmv data (I know people are tired of hearing me say this but Capcom was a big offender on the Cube with re zero, rebirth and 4, it was almost like they were *intentionally* making them double disc-ed to represent the fact they were 'exclusives'). MGS Cubed might've needed the disc 2 for all the voice work, then again maybe not (it's hard to be for certain but maybe the ProLogic II encoding that the ps1 version lacked was the main reason).
Anal retentive? For sure, but what can I say..
Kenology wrote:I don't think programming a Widescreen feature will take up anymore disc space as far as I know. I don't imagine it would anyways.
Yeah you're right. If it was a game like Sewer Shark then it would be a different matter, heh.
Kenology wrote:BTW, it looks so weird seeing the Cube version... with everything flip-flopped. It's the way it was originally intended to be played.
Flip-flopped? How so?