Eclisis Jan 4, 2007
I guess I'll start out with the questions and explain later.
1) If you have a game cartridge (e.g. NES, N64, GBA, etc.) and the game loads properly when the system is on, does this mean that the entire game works? That's probably a stupid question, but I know that disc-based games can load just fine initially only to freeze later on in the game due to scratches.
2) Say I have a game cartridge but I don't have the system. Is there any way to visibly inspect the cartridge to determine if the game works? I'm somehow guessing not.
3) For those of you who have PSPs, if the actual disc is not scratched but the plastic UMD case thingie covering it is, does that affect playback?
4) On an somewhat related note, how sensitive are Xbox, Xbox360, PSP, and Gamecube systems in terms of reading scratched discs? In other words, will minor scuff marks prevent or interfere with playback or are the systems fairly tolerant of scratches like the PSX and the PS2? This is probably going to vary a bit depending on experience, but any advice would help.
5) How long are those batteries in the NES cartridges typically good for?
Okay, now the reason why I'm interested in this all of a sudden is because I won a metric ton worth of games (at least, that's what it feels like) last month at a postal auction. I have a little bit of everything in terms of systems and genres, and while I want to make sure that all of these games work, I don't own some of these systems and/or I'm not that familiar with them (hence questions 2-5). For the systems that I do own, I really don't want to have to go through each game in their entirety (hence the first question).
I'm also trying to figure out whether I should start offering a return policy or just sell the items as-is, particularly for those items that I cannot test myself. Any suggestions?