avatar! wrote:He also lays some portion of the blame at the feet of the game's creator, Blizzard Entertainment, for structuring the game to encourage such heavy addiction. Once your character reaches the game's maximum level -- currently level 70 -- the time commitment required to keep advancing "skyrockets," as he put it. "When you master the game, another patch is released and your work is now obsolete."
http://videogames.yahoo.com/ongoingfeat … 289&page=0
Of course, I don't know the entire story, but from what I can tell a few people who simply don't know when to take a break find it much easier to blame game developers for their lack of control and responsiblity. I think such articles, even though it kinda tried (in a lame sorta way in my opinion) to say games aren't necessarily bad, nevertheless paint video/computer games as destructive. Of course, as accurately mentioned in the article, the average American sits on his or her ass and watches 4.5 hours of TV per day!! I spy hypocrisy...
-avatar!
I can relate to the article seeing as how I've logged over 250 days played in World of Warcraft since November 2004. It's addictive and I'm addicted, no doubt about it. The difference is I don't blame anybody. In November 2004 I was in my last year of college taking 2 classes each semester, living off campus working 40 hours a week just to pay rent and playing the game in my spare time. I had no heavy course work, my job schedule was heavy so I played the game in my off time. I lived with some friends, we went out every once and a while, I didn't shrug off a social life or anything (mostly because I didn't have much of one, take the opportunities when they arise I guess). After I graduated though, I came home and really had nothing to do. The majority of my friends at home, that all live locally, are in bands and on tour all the time. When they're not on tour they're working furious hours at local restaurants paying off their debts. It doesn't leave too much time to hang out =O.
I can write as many justifications for playing the game as I want, but what it really comes down to is I pay 15$ a month to sit at home and enjoy myself. I find it much more financially (and socially) responsible than going out to a bar and spending 50$ a night for 3 nights every weekend or driving 1 ~ 2 hours to visit my friends from college every weekend (Gas prices are retarded btw). I play the game because I enjoy it, I enjoy the people I play with and right now it's giving me a nice financial buffer to continue to pay off my college loans, car loan and other stuff.
I'm sure there are some people that have serious problems, where it ruins their relationships, their marriages, their lives or whatever. But just about anything is prone to addiction. Blizzard is pretty genius, from a business perspective, to be able to capitalize on 8mil people monthly. This article is just pointing out the minority of players, really. There are a lot of people that play like I do or less, and don't have any problems whatsoever.
~jb