XISMZERO Oct 12, 2007
Your stories about importing and diving into the world of importing video games. I'll begin!
It all started in Late 1997.
I had a bizarre dream involving a U.S. version of X-Men Vs. Street Fighter releasing on the U.S. Sega Saturn. Shortly after, Capcom released it in Japan with a 4MB cartridge addition technology and rocked the white Saturn world with its perfect arcade translation. From there on, I had to have it. Back then, places like GameCave (remember them? Mostly so-so customer service and super-high prices but selection like none-other, advertised in the back of GameFan magazine...tangent...) had the game for some obscene price ($90, I foggily remember).
This was my first import Saturn title, and I hadn't many U.S. games so this was epic.
Little to my knowledge, the 4MB cartridge is what made the game work like the CPS-II board and it needed to be inserted into the machine before the console booted up the game. Those clever bastards at Capcom made sure to enforce double anti-import protection (which Sony later tried on PlayStation games, blocking ordinary converters like Street Fighter EX2 PLUS and Um Jammer Lammy) but not allowing you to insert the 4MB if you didn't have it in the cart slot prior to powering the system on.
If anyone remembers how you had to manipulate the console and game to get it working, you had to initate the "swap" method on the black U.S. Saturn to "trick" the system in believing the cart was in the machine from start-up. This meant removing the game converter (remember those?!) for the 4MB cart, which shared the same slot, giving you a good second to pull it off.
Well I didn't know this, nor did anyone mention it when I bought the game via telephone (no internet/site). This was days before internet forums and such to reveal such trickery (to my knowledge this also wanted published in any gaming zines even GameFan who gushed over the import). Eventually, I ended up returning the game because I just couldn't get it working (and exchanged it for, please don't hurt me, Yoshi's Story/import version).
After hearing about the swap trick again at my local mall's EB (in my adolescence, I spent much time there), who (if you'll also recall) illegally (?) starting selling random import Saturn games on shelves. I ended up purchasing it from them for some silly price of $75.
It all paid off when I finally managed to manipulate and get it working. Only thing that sucked was repeating this painstaking process each time to play the game. Then the wonderful world of emulation surfaced as I didn't have $1,000 to buy the coin-op, and now my Saturn can happily collect dust in my closet!