Svenlove2003 wrote:To come back to the original topic,has anyone here played AND completed the following SNES games,and which one would you say is the "best" (for you),and which one has the most interesting music(I know this is quite subjective,but...):
Treasure Hunter G
Rudora No Hihou
Live a Live
Bahamut Lagoon
Dragon Quest VI
Played all except Dragon Quest VI. The castle theme from it is awesome, though.
Generally, I can say that all the Square's SNES RPGs that were released outside of Japan were better than those that weren't. (Except FF5, perhaps.) All of them are rather unique and definitely.
Treasure Hunter G I've played and completed. The battle system was pretty interesting - similar to SRPGs, you've got action points to spend on moving around and attacking. One unique feature from this game is that before sleeping in an inn you're characters would have a conversation. The music is certainly one of the most interesting on SNES. 7 composers! Even if you're a Sakimoto hater like me, there's still a very good chance you'll like John Pee's contributions.
Rudora No Hihou I've almost completed. Unique feature I've liked - you control 3 parties during a course of 15 days. The parties cross paths a few times. On the last day their leaders join together and an additional character heads the new party. Unique feature I disliked - you don't learn spells, instead you make them up by writing words. It gets another bad point because the only difference between characters is their stats. Music is pretty awesome. Composed by Ryuji Sasai. Love the character themes.
Live A Live I didn't come far, but what I've seen was great. Starts with a few unrelated plots, set in different time periods and settings. Later all characters join together for one big adventure. The music score happens to be my favourite from Yoko Shimomura. It's as diverse as the settings featured. I'd say it's my 3rd favourite SNES score, right after FF6 and Chrono Trigger.
Bahamut Lagoon I didn't play much as I found it pretty bad. It's an SRPG where your attacks could affect the surroundings - burn woods, destroy bridges, etc. The unique feature, raising an army of dragons, is very unbalanced. You can get too powerful early and easily, that's what ruins the game for me. And maybe it's just the fan translation, but some characters act really weird. Music wise, the only track I liked is Jojo. I'm not a big fan of Noriko Matsueda.