XLord007 Mar 26, 2006
Just to clarify: when I say "silent hardware revisions," I mean changes made to hardware to improve it (often creating a new product model number) that are never advertised or promoted in any meaningful way (see the countless revisions of the original PSX).
Anyway...
From an IGN story:
"On the topic of design glitches, Glaser addressed the issue of disc-scratching (after the panel concluded). He explained the 360 doesn't have a foam buffer to soften the disc when it's moved as consumers shift the Xbox 360 with the disc is in the tray. He said Microsoft is working to solve this issue with hardware solutions in the upcoming 360 units. When? He wouldn't say."