Soundtrack Central The best classic game music and more

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XLord007 Mar 26, 2006

Just to clarify: when I say "silent hardware revisions," I mean changes made to hardware to improve it (often creating a new product model number) that are never advertised or promoted in any meaningful way (see the countless revisions of the original PSX).


Anyway...

From an IGN story:

"On the topic of design glitches, Glaser addressed the issue of disc-scratching (after the panel concluded). He explained the 360 doesn't have a foam buffer to soften the disc when it's moved as consumers shift the Xbox 360 with the disc is in the tray. He said Microsoft is working to solve this issue with hardware solutions in the upcoming 360 units. When? He wouldn't say."

Qui-Gon Joe Mar 26, 2006

You know what else I wish they'd be working on?  The backwards compatibility list they said they'd continue to be adding to.  We're still at least one Conker, one Panzer Dragoon Orta, and maybe an Otogi away from me getting a 360...

Ryu Mar 26, 2006

Qui-Gon Joe wrote:

You know what else I wish they'd be working on?  The backwards compatibility list they said they'd continue to be adding to.  We're still at least one Conker, one Panzer Dragoon Orta, and maybe an Otogi away from me getting a 360...

For me it was Jet Set Radio Future, but now I've lost all interest anyway.  I wish Sega would port some of those games over to other systems... preferably Gamecube.

XLord007 Mar 26, 2006

Ryu wrote:

For me it was Jet Set Radio Future, but now I've lost all interest anyway.  I wish Sega would port some of those games over to other systems... preferably Gamecube.

Yeah, JSRF is the only XB game I own I think I'd ever care about being able to play again.  And speaking of games that should be on GameCube, Capcom's upcoming Okami is #1 on my list there.

raynebc Mar 26, 2006

I can't think of any game they could bring to the 360 to make me want to get one.  All my favorites are Nintendo or Sony games.

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