Dais Nov 23, 2008
I was thinking about a lostlevels topic (hi smeg) which was about unused music in games, and I realized I'm interested in a tangent topic: entire scores which weren't used, whether due to a lack of the game being released or other reasons.
so....let's trivia time!
Thunder Force VI is the most immediately obvious example - an album was released containing the music, but the game went into vaporware hell for a while, and when it was finally recently made, it had a completely different soundtrack (right?). The music was used in an obscure doujin game with some of the Thunder Force team working on/condoning it, but that game is generally quite poorly regarded (right again?).
A case where both the game and the score seem to be missing: Ultima X: Odyssey. The ill-fated follow-up to Ultima Online was going to feature orchestral music composed by Chris Field and performed by The Northwest Sinfonia (who you may have heard of). The music, I believe, was actually all composed...but after that, it's a little weird.
You see, there's some samples out there on the net (you can download the ones I've been able to collect here (10mb). Although I'm not the biggest fan of orchestral music in games, I rather like these (especially the city theme and "gothic combat"), even if they don't fit the Ultima name at all. Note how three songs have track numbers? Those and the song names led me to this - a tracklist for an album which, as far as I can tell, never actually existed or was announced at any point!
There's like three total sites on the internet (including that one) which indicate this album exists, and all of them are obscure, non-notable music info aggregators you've likely never heard of. I've tried emailing Field about this, but got no reply, and I'm kind of at a loss where to look up more info. I suppose I could drill the Ultima community, but I don't know where to begin. Another day, maybe. I imagine EA is still holding on to the music for future usage...
(there's actually a short video about the music of the game, although it's basically fluff)
Finally, the generally unnoticed PSP After Burner game (After Burner: Black Falcon, by Planet Moon Studios of all people...) features music by the band Trans Am - replacing an original score. As this topic details, this switch came about through the intervention of the lead art designer (on behalf of the entire team, apparently). While I suppose I shouldn't second-guess the developers, I can't help but wince when I read something like this:
Without getting into to much detail, we were not happy with the music that was originally slated to be in the game. i don't want to go into a rant, but allot of game music is pretty bad and i usually mute it the first chance i get. We simply didn't want to treat the music like an afterthought in our game. We wanted some genuinely good music that felt afterburnery, and we wanted to include something that we genuinely liked and enjoyed instead of second guessing the consumer.
Well, whatever.
Know anything like this? Share!