Chrono Crow wrote:Square's had an affinity for fighting games since PS1. Tobal, Bushido Blade, Ehrgeiz, The Bouncer, etc. So Dissidia isn't all THAT original. Isn't there some sort of card theme involved, anyway?
I am probably one of the few individuals who really liked Tobal (well, the first one) and The Bouncer too, despite their many flaws. Dissidia is quite an unusual take on the genre, though, I wouldn't want to put it in with those games, but that's just me.
For my two cents, the game reeks of Kingdom Hearts, without, well everything that makes it Kingdom Hearts, if that makes any sense. It is obvious that the same person is the creative producer behind it (I think Nomura is one of the best Producers of this generation by the way, whatever one may think of his art) as over-the-top, gravity-defying battles define both titles.
The card thing is merely cosmetic, you do not collect cards, or use them in battle, it's just that there is a mode of play very much like a Survival Mode, where the cards represent which character you will be fighting next, or treasure you can buy or extra perks you can use.
I'm still thinking of putting up a decent review of the game here, hopefully before it's released in the West
You seem like a person capable of intelligent conversation
Hah! Looks can be deceiving my fr.....
No, wait, scratch that :S
Anyhoo, it's just that everyone is throwing around the "Square is not being original" card nowadays, and I find that this is generally rooted in ignorance, because most of their "original" titles are overlooked/not (yet) released in the West or, well, just not very good.
But it's a mistake to presume they're not there.