Soundtrack Central The best classic game music and more

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Zorbfish Jan 21, 2009

Point #2 is the only real "WTF" line. So basically he wants us to struggle to learn the hardware for 10 years rather than write good games... And gamers wonder why the only things we get now are pretty graphics and rehashes XD

SonicPanda Jan 21, 2009

Zorbfish wrote:

Point #2 is the only real "WTF" line. So basically he wants us to struggle to learn the hardware for 10 years rather than write good games...

I would argue that learning the hardware is pivotal in making good games.

Idolores Jan 21, 2009

SonicPanda wrote:
Zorbfish wrote:

Point #2 is the only real "WTF" line. So basically he wants us to struggle to learn the hardware for 10 years rather than write good games...

I would argue that learning the hardware is pivotal in making good games.

Part of me wanted to disagree on the basis that newcomers to the field have sometimes done terrific things for their games, but the more I think about it, how can it even happen without a roadmap (at least!) for the console?

Zorbfish Jan 21, 2009

SonicPanda wrote:
Zorbfish wrote:

Point #2 is the only real "WTF" line. So basically he wants us to struggle to learn the hardware for 10 years rather than write good games...

I would argue that learning the hardware is pivotal in making good games.

What I meant was that by making the PS3's hardware difficult to use/learn they only burden its developers. We get more ballooning budgets with more (finacial) flops because they have to focus on how to get the game working and not on the game itself.

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