Soundtrack Central The best classic game music and more

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Angela Oct 8, 2009

So, I know the game's been mentioned in a couple of past threads, but it's surprising there was never an official, designated one.

FYI, Gamestop just recently dropped the price to $19.99 -- though it looks like it only applies to B&M stores, and not online.  The price is an absolute steal, the sweet-spot that finally made me pick up a copy for the 360.

Looking forward to playing the game, but I freely admit it: the Necromorphs are some crazy-ass scary sons of bitches.

Wanderer Oct 8, 2009

I made it to Chapter 3 and moved on to other games. It's a great game... but the genre just doesn't hold my attention. We already proved that with Resident Evil 4!

I do intend to play through it at some point... but with the winter gaming season approaching, I'm not sure when.

Zane Oct 8, 2009

I had Dead Space recommended to me by several friends because, "Dude, since you love Resident Evil 4 so much I know you're going to love Dead Space! PLAY IT." But then I'd hear that and say, do I want to:

a) borrow someone's PS3/360 and play the game, or
2) just play Resident Evil 4 again since, if I love that game so much, I should just enjoy that game.

I think we all know how that turned out. Angie, I'm sure you'll enjoy it, though, going on what my buddies have said about it! It's supposed to be a good blend of action and intense action/horror.

Angela Oct 8, 2009

Zane wrote:

Angie, I'm sure you'll enjoy it, though, going on what my buddies have said about it! It's supposed to be a good blend of action and intense action/horror.

Yeah, being a RE4 zealot, it'll be interesting to see if Dead Space can lay a comparable claim.  One thing everyone seems to agree on, though, is that it completely trounces Resident Evil 5.  In fact, a lot of people seemed to be let down with RE5 as a consequence of just coming off of Dead Space.

allyourbaseare Oct 8, 2009

Funny you mention this, as I've been playing through it just this past week.  Mostly because I needed a game that took about a week or two to beat before Uncharted 2.  I can't start Demon's Souls because it takes much longer than that.  Pretty scary stuff, but mostly the "jump out and say boo" kind of scary.  Definitely not "Demon's Souls oppressive" scary.

It took me awhile to get used to the weapons selection and while the game is good, it's not great.  Maybe it's because the genre doesn't really grab my attention, but it's not something where I can't wait to get home from work and fire it up.  More like I want to get through it because it's decent and I hate quitting a game before I finish it.

That being said, there are some nifty zero-gravity sequences and parts where you're actually OUTSIDE the ship.  Whoever developed it really nailed those parts.  The lighting also plays a big role in the game.  There's been numerous times where I've been around a corner and spot a shadow creeping up.

Angela Oct 9, 2009

allyourbaseare wrote:

Pretty scary stuff, but mostly the "jump out and say boo" kind of scary.

I think this is the one and only game that's made me scream in fright like the wussified little girl I know that I am.  I love it. ^_^

When compared to the demo (which admittedly turned me off initially), the game's pacing makes much more sense than just throwing you into the fray of a locked room battle.  Being able to move/strafe and shoot at the same time automatically places it head and shoulders above RE5 in terms of gameplay, and the boot stomp is one of gaming's more satisfying attacks.  The numerous on-the-fly HUDs have been pretty daunting, but its slick looking interface needs to be commended. 

Oh, and Daniels is a MASSIVE bitch.  I hope an evil, painful fate falls upon her.

allyourbaseare Oct 15, 2009

Finished!!

Overall the game was good, and that platinum trophy doesn't look too hard to obtain.  Yay!   There were numerous parts where I felt like it was one big fetch quest ("Issac, do this",  "Issac, such and such is wrong, we need you to do _______.")  but the atmosphere and graphics certainly kept my interest. 

The plot seemed to kind of fall apart at the end.  At one point you find some guy who is connected with "the church" (the dude with the beard) and seems to have some sort of connection with the creatures aboard the ship. Here's the kicker: he eventually dies and so that tangent falls apart, but wait!  There's something else about a "marker" and getting it back to the planet.  That part made sense.

Massive spoilers for the ending:  Daniels is a massive bitch, but it's okay because she dies thanks to you (inadvertently)..

Overall, a good game.  Definitely a good one at $20 (I believe Amazon has the same price as well, for those who like their games new and no tax!).

Last thought:  the ending FREAKED ME THE f--- OUT!!  AAAAAAAUGHHHHHH  WHY WOULD THEY DO THAT?!?   When you guys hit the ending, you'll know what I'm talking about.  The door was locked, how did it get unlocked? big_smile

Herrkotowski Oct 15, 2009

For a bit of an easter egg, use the first letter for each Chapter name and put them in order. It spells out something pretty interesting, in regards to the overall story. (If you didn't figure that out already).

Angela Oct 15, 2009

Herrkotowski wrote:

For a bit of an easter egg, use the first letter for each Chapter name and put them in order. It spells out something pretty interesting, in regards to the overall story. (If you didn't figure that out already).

Shit, I really shouldn't have googled this.  -_-;  I guess that's a pretty significant end-of-game spoiler right there?

Any of you Dead Space vets planning on trying out Dead Space: Extraction?

Idolores Oct 16, 2009

Angela wrote:

Any of you Dead Space vets planning on trying out Dead Space: Extraction?

I was going to, until I found out it was a rail shooter, a genre that I've developed an inexplicable dislike towards.

allyourbaseare Oct 16, 2009

Angela wrote:
Herrkotowski wrote:

For a bit of an easter egg, use the first letter for each Chapter name and put them in order. It spells out something pretty interesting, in regards to the overall story. (If you didn't figure that out already).

Shit, I really shouldn't have googled this.  -_-;  I guess that's a pretty significant end-of-game spoiler right there?

Any of you Dead Space vets planning on trying out Dead Space: Extraction?

Yeah, that was a HUGE spoiler.  And no to the DS:Extraction.

Angela Jan 4, 2011 (edited Jan 4, 2011)

So I made a mini-marathon out of playing Dead Space this weekend, and finally finished it tonight.  Despite a few really aggravating sections, and the game becoming a tad too long in the tooth toward the end, it was a definite thrill ride.

First, it's gotta be said: this game is COMPLETELY f-cked up.  I'm a health care worker, so I'm used to seeing harsh conditions on the human body -- but this sort of sick, twisted, mutated (and mutilated) depiction of mankind is liable to give me nightmares.  The atmosphere is deliciously bone-chilling, though, and despite its padded length, the game managed to throw new and startling scares at many a turn.  I jumped and screamed more times than I care to admit, resulting in one rather embarrassing incident where a neighbor heard me loud enough to call and see if I was all right.  Mad props to the sound designers on this one, and to composer Jason Graves - the unrelenting soundscape truly sells the atmosphere.

---

Things I loved:

The helpful objective marker.  I wouldn't have had the patience for all the potential corridor wandering, so it's great to always have the option to cut right through the most effective paths.

Frequent save stations.  Like RE4, you're never too far without one.

The sleek on-the-fly HUDs.  It's all wonderfully streamlined, and the holographic projections themselves look so slick.

Every weapon packs a powerful, satisfying punch.  Blasting the opposition never gets old, nor does curb-stomping the hell out of corpses.

That one boss fight in zero-g.  Epic.

Isaac's many death animations.  Those who reveled in seeing Leon's many forms of demise will have a field day here.

Things I hated:

Elevators and cargo lifts.  Seems I was spending half the game going up and down these -- and some of them take freaken FOREVER to travel in.

The oxygen-deprived vacuum sections.  Sure, the game usually provides you with an air can just before these parts, but it almost always takes a life or two to get the full lay of the land before you can forge a quick and efficient path.  The worst were the vacuum sections that took place in topsy-turvy zero-g.

Those laser cannon shooting sections, where you needed to defend the ship's hull.  Luckily, there's only two in the game, and the second one wasn't that bad. 

Chapter 10.  The constant backtracking from floor to floor and room to room got ridiculously tedious, on top of the said fetch quest mentality.

Too bad enemies can't follow you through room doors.  That definitely would've ratcheted up the tension a few more notches.

No manual load save file or "start from the last checkpoint" options.  This is the sort of game that lends itself well to the 'perfect run' mentality.  I guess we've gotten spoiled on RE4's terrific user-based system.

---

Verdict?  Not quite as good as Resident Evil 4 (but then what is?), but it's about the closest to it that I've ever played.  It's head and shoulders above RE5, at least.  The game took me about eleven hours to beat on Medium, but it was an exhaustive eleven hours.  I'm definitely going to need the full month's break before the sequel hits.

Jay Jan 13, 2011

This was on sale on Steam a while back so I bought it and have been playing it over the last few days. I'm in to Chapter 3 now and, man, this is one nasty game. It's really nasty. Quite a depressing atmosphere with the body parts and twisted Thinglike things and flickering lights and general destruction.

It's very much a modern Doom 3. Very similar location and feel and uses many of the same 'monster popping out at you' tricks. That's no bad thing though. It's very effective.

Not sure I'll have the will to make it to the end. It's almost too good at being nasty and miserable and I think I'd rather see if I can find a game about rainbows and puppies or something. But no doubt that it's a very good game.

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