Chris Oct 10, 2009
Posted from SEMO:
Yuji Takenouchi has recently set up an alliance of video game composers called GE-ON-DAN. The company is dedicated to offering compositions, arrangements, and advisals on a range of video game productions. They are also partnered with Video Games Live and Square Enix Music Online. Many of the members have already participated in productions such as Cave's recent arranged albums. The major members are listed below, but more are expected to join in the future:
ID:000 Yuji Takenouchi (aka TECHNOuchi) (ex-Konami, ex-SCE, FromSoftware)
ID:001 Hiroki Kikuta (ex-Square)
ID:002 Kinuyo Yamashita (ex-Konami)
ID:003 Tetsuro Sato (aka WASi303)
ID:004 Yousuke Yasui (SuperSweep)
ID:005 Kota Takahashi (ex-Namco)
ID:006 Akari Kaida (ex-Capcom)
ID:007 Keishi Yonao
ID:008 Hideaki Kobayashi (Sega)
ID:009 Yasuhisa Watanabe
ID:010 Seiko Kobuchi (ex-Konami, ex-Capcom)
ID:011 Ryu Umemoto
ID:012 Shunsuke Kida
ID:013 Norihiro Furukawa (aka Nakayama Raiden) (ex-Taito)
ID:014 Momo Michishita (Sound AMS)
ID:015 Akira Yamaoka (Konami)
ID:016 Mitsuharu Fukuyama (Sega)
ID:017 Takenobu Mitsuyoshi (Sega)
ID:018 Shinji Hosoe (ex-Namco, SuperSweep)
ID:019 Takayuki Nakamura (ex-Sega)
ID:020 Akira Yamasaki
ID:021 Takashi Tateishi (ex-Capcom, ex-Konami)
ID:022 Hiroshi Taniguchi (ex-Konami)
ID:023 Koji Hayama
ID:024 Manabu Namiki (Basiscape)
ID:025 Ippo Yamada (ex-Capcom)
ID:026 Yasunori Mitsuda (ex-Square, Procyon Studio)
ID:027 Hiroshi Okubo (Namco)
ID:028 Hideki Sakamoto (Noisycroak)
ID:029 Motoaki Furukawa (ex-Konami)
ID:030 Yoshiki Sandou (Capcom)
ID:031 Ayako Saso (ex Namco, Supersweep)
ID:032 Kenji Ito (ex Square Enix)
ID:033 Michiru Yamane (ex-Konami)
ID:034 Tomoaki Hirono (Konami)
ID:035 Kenichirou Fukui (ex-Konami, ex-Square Enix)
ID:036 Kota Hoshino (From Software)
ID:037 Tsukasa Saito (From Software)
ID:038 Syouhei Tsuchiya (ex-From Software, Taito)
For those who don't know, Takenouchi started off working with the Konami Kukeiha Club on games such as Metal Gear 2, Space Manbow, and X-Men where he pioneered club music and various technological innovations. He left to work for Sony on projects such as Circadia, Bravo Music, and TomaRunner before becoming a teacher. More recently, his career has revived with contributions to Ace Combat X, Demon's Souls, and Cave's arranged albums.
To learn more about him and the principles of the company, check out our interview with him here. It includes insight into all those projects, the alliance, the Konami Kukeiha Club, and game music production in general.
What do you think about the concept of this alliance? Are you impressed by its current membership or would you like to see more. Do you think it could change the way Japanese game music is produced in future or is it more of an official representation of the networking that already goes on in the industry?