People need to investigate the etymology of the term "review". It indicates a re-evaluation of some piece of work after the fact and not before—the fact here being that someone, somewhere, somehow listened to an album/soundtrack and is now ready to analyze and form an opinion. For the most part, however, the vast majority of game music album reviews read like impressions formed during an album listen, and less like focused analyses of the intrinsic and contextual qualities of the album's music itself. I think this phenomenon and misunderstanding of what a review actually is came about due to the interminable influence of popular video game magazines from back around the turn of the millennium. Along with many early game news-coverage websites that mimicked these mags, the writing formats commonly seen in these publications were and still are, to be blunt, full of shit. A review is not a preview, insomuch that a preview gives both a writer's impressions on the matter, and how to play the game itself (or, in the case of game music: an amateurish description of the music itself, and not an evaluation). Reviews shouldn't be used to recommend albums based on impressions—they should thoroughly evaluate and compare the music inside to the whole back catalog of music from the same artist, and how the music works in its prepared context.
That's the way I'm approaching my reviews at SEMO, and it's also responsible for my unwillingness to phone reviews in and create faux-reviews that merely describe what can already be easily heard on media-sharing websites. Most of the reviews being submitted these days forgo detailed analysis and art appreciation for description of technical details and basic opinions that are never fully-developed with extensive arguments and research. I don't think enough reviewers put requisite effort into researching the game itself, or perhaps they don't know enough about the artist(s) themselves, making any analysis flawed on principle due to a lack of knowledge. For my upcoming Pokemon album reviews, I'm going to avoid the trap-doors and common pits that past reviewers have fallen into by not knowing the Game Freak sound team through-and-through, and by not recognizing the importance of so-called "jingles" and "short tracks", musical selections that act as minor details used to add diversity and contrast to the Pokemon game world. To me: reviews need to be the definitive versions of personal opinions, richly-crafted and specific in depiction. Impressions need to be separate, and big editorials-cum-features should focus on broader topics than individual album releases and specific soundtracks.
I think a lot of the so-called "cerebral" game music critics out there aren't actually that well-informed both on a musicological level, and at the level of writing insightful, compelling, and polished articles. Lazy editing factors into that as well, though guys like Chris usually do a good job of presenting the original reviews in an online context.