Bernhardt Oct 23, 2010 (edited Oct 23, 2010)
You've probably noticed me lately saying that I've been almost nearly completely disappointed with the entire PS2 era of gaming.
This's the point where you list some of your favorite PS2 games, and explain to me that I DID NOT waste the amount of $$$ I originally put up for a PS2, much less the amount of time I put into some of those games...
Here're my picks:
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Beyond Good & Evil
An extremely atmospheric game with Zelda-styled gameplay, and a rather well-done plot of political conspiracy, if only basic. The stealth missions were pretty easy by stealth game standards, but what really sold this game for me was the cinematic, theatrical-like immersive feeling of being in the action.
When the enemy is chasing you, you have pyrotechnics going off around you, and the pursuers shouting to each other, and at you, you can't help feeling like you're actually in the game.
Some of the settings themselves were simply immersive: Hyllis City, and the first mineshaft dungeon were just nice places to be, as well as the Akuda Bar.
A short game, to be sure (10-14 hours), but when you're this good, you don't need to be a long-ass game, and sometimes, I appreciate a game you can finish within a week or weekend!
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Castlevania ~ Lament of Innocence
Another relatively short game, completable within a week or weekend, this game also really sold me on its atmosphere, mostly because of the music, but the visuals weren't any slouch, either.
Some say Castlevania doesn't belong in a 3D format, but as a hack n' slash game, I think Konami did pretty well with this one.
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Chaos Legion
This game is just...chaotic! I like a good button-masher! Between the gameplay, and the music, this game is just ACTION-PACKED! As an action game, I never thought Devil May Cry threw all that many enemies at you, but Chaos Legion really kept them coming! Your Legions (summoned familiars) added a decent amount of dynamics to the gameplay.
Really liked the bleak, desolate, medieval world setting; plot was decent, if though basic. Delacroix was kind of a rip-off of Sephiroth. Still enjoyed this game more than all get-out!
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Final Fantasy X
First time hearing voice-acting incorporated into a game almost every line in the game...the characters weren't very dynamic (except for maybe Auron...Auron was awesome, but I can't help thinking he was supposed to be the Morpheus of the Spira, and that Zanarkand was The Matrix of Spira)...the world, and its way of life, I believe, were the focus of the game, rather than the characters.
As far as being presented a new, different world, with its own way of doing things, I think they succeeded, and they rather shoe-horned you into the role of Tidus, as you're discovering this new world at the same time as he.
...spending as much time leveling up for the final boss as you needed to was a pain-in-the-ass though, the even the secret boss in the Omega Ruins (Omega Weapon) was far easier than the final bosses. That string of final bosses at the end of the game? RELENTLESS.
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Dual Hearts
Take Ryudo from Grandia II, tone down his suggestively murderous quips, and drop him into a Banjo-Kazooie-like game, replace all the furries with people, and make the gameplay some shades of Zelda, and you get Dual Hearts.
It seems like an action RPG, and even RPG Fan covers it on their site, but at its core, it's a platformer; you buy nothing, and as far as experience points, you weapons can be improved by defeating a certain number of enemies with them, but that's about it, and it doesn't take very many kills to max them out, either.
Spending more time exploring and taking in the sites, and much less time spent building levels? SOLD!
If you want a platformer with some levels that're actually nigh original, by all means, check out this game, if you haven't done so before! Another obscure, hidden gem endorsed by Atlus!
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Katamari Damacy
HAPPY!!! One of the most original game concepts ever: Roll crap into a ball. And they somehow provide decent motivation for doing so. J-Pop-styled vocal music well incorporated as background music. And, IS SO VERY HAPPY!!!
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Metal Gear Solid 2
I LoL.'d
I didn't discover the MGS series, until I began seeing parodies webtoons and videos on sites like Newgrounds, YouTube, etc., and decided to finally check out the series.
There were some comedic parts that I thought were out-of-place, for something which is supposed to be politically intrigue, but that's what made it funny: You didn't expect it.
Otherwise, I thought some of the plot twists were straight out of something like Evangelion, as when all the psychological stuff starts kicking in, you start feeling mindf.'d; that, and you get a "World's Gonna End" kind of feeling when Arsenal Gear finally launches.
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Okami
Plot, setting, visuals, gameplay, music...all around, a very complete package!
Zelda-styled gameplay, set in medieval Japan, and rife with Japanese cultural and mythology references, and the visuals done in the style of traditional Japanese painting (can't remember what the style's called...) anyone with any taste in culture and gaming should've already picked this up, if they haven't!
It's a long game, but I don't mind playing until the very end!
When you see an episode of South Park, which shows a video game store, and the background shelves are taken up by Okami game covers, you know there's a good reason for that!
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Shadow Hearts
At its core, a rather basic, turn-based RPG; attacks were determined by the timing of pressing the attack button, so you had to do more than just select commands.
What really sold it for me, was, can you guess? Yes, the atmosphere of the game. They succeeded in making an RPG that centered around the macabre and occult, essentially making something horror-themed. Plus, it was based in the real world, in the early 1900s, giving a sort of aire of historical fiction.
Other than that, "I do believe I will return to England for the time being, and have myself a spot of tea!" (Gets hit in the head with a flying rock).
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