XLord007 Mar 16, 2012 (edited Mar 16, 2012)
I went to the public kickoff of the Smithsonian's "Art of Video Games" exhibit today in DC. The exhibit itself is broken into three parts: a very small selection of game art, five playable games from different eras and genres (Pac-Man, Super Mario Bros., The Secret of Monkey Island, Myst, and Flower), and a history section that goes through all the games voted by the public to be in the exhibit. This last room consisted of displays of consoles with four games selected for each console. Additional information on each game could be accessed by selecting the game from video display to the left of the console display. I think it's all very well and good that gaming is getting highlighted by the Smithsonian, and the exhibit certainly stands out from pretty much everything else in the Portrait Gallery, but it's not very satisfying. As a fan of video games, you aren't likely to learn anything you don't already know, and you can see everything the exhibit has to offer (excluding the videos) in about 15 minutes. It's a great summary of some of gaming's greatest accomplishments over the last 40 years, but it straddles an awkward line between being too hardcore and too casual without really catering to either audience.
More interesting than the exhibit itself were two discussion panels I attended following the exhibit (you can find these online at the Art of Video Games' website). The first panel talked with some gaming pioneers while the second (and far more interesting) brought in heavy hitters like Ken Levine (Irrational Games) and Kellee Santiago (That Game Company). Particularly entertaining was Bioware Mythic's Paul Barnett who brought a much needed British element to the panel.
Over the course of the day, I had the opportunity to meet Chris Melissinos (exhibit currator), Kellee Santiago, Chris Kohler (Wired Game|Life), and John Mix Meyer (Wired Game|Life). Tommy Tallarico and his trophy girlfriend were also in attendance, and he and his designer sneakers were happy to sign autographs in front of his arm candy.
A third talk with Nolan Bushnell took place in the evening, but I was too lazy to reserve tickets, so I missed it. There's also a talk with Hideo Kojima tomorrow, but I missed the boat on that one too.