Jodo - I've had some time to let this marinate, and I thought about your essay on the way into work today and why I enjoyed it so much. It wasn't just something topical about games and about what you liked and didn't like about each (although it did have that stuff in there); for me, it was like holding a mirror to my own video game career. While our experiences did differ with some specifics, I felt like I was re-discovering old games that I had played and how I felt when I first experienced them as I was reading. I played Link to the Past a year or two ago - it was good, but that playthrough didn't bring me back like it used to. Reading your experience with the game actually transported my mind back to how it felt when I first played it, more than I felt when I last actually experienced the game; I somehow experienced it with "Beginner's Mind" for the first time in a long, long time. The same happened for Street Fighter II (I bought it for $30 off of some kid named John in my class. He used to live down the street from me, so he walked the game over [cart only] and I gave him $30 of my paper route money on my front porch and spent days playing that damn game), the first Zelda (my dad pulled out his back and was unable to get around for a couple of weeks when I was young, and he spent hours a day on the couch playing Zelda) and Mega Man 2 (I rented that game for the first time and did something stupid and got grounded - no TV for the weekend that I had the game rented. My parents would be outside doing yardwork and I'd play it with the sound off and would turn the NES off when they came back inside. I'd keep turning it on and off, experiencing levels in fragments or having to start over from scratch, and I loved every minute of it).
What I find very touching in relation to my own experience was the general overall commentary of the progression of both the game industry and of your own life, the imminent and gradual change hanging over like a cloud, becoming thicker and darker as time goes on. Whereas some of my favorite experiences game-related experiences in life are back from the good ol' days when I was a kid and had nothing to worry about besides elementary school, video games and making sure I didn't have peanut butter and Fluff all over my face (actually, I didn't really care about that last one. who am I kidding). As time went on and life happened, I lost that innocent and genuine spark that I had playing games when I was kid. As the years went on, it became more and more of more and more of more. Instead of buying a game, I'd buy dozens; instead of finding things on my own, I'd read GameFAQs or forums and would have the experience tinted with other people's opinions and knowledge. To me, that's really the death knell of old VS new video games; the added responsibilities of life, the gradual shift in the industry, and the advent of widespread usage of the internet. Other things that really resonated with me was your notes about the "drop" items in Symphony of the night and your metaphor about RPG (building VS driving the car). I never really thought of it that way, even though I've played RPGs for years, but it completely makes sense. There's something visceral about playing an old NES game where one minor mistake can send you back to the title screen compared to the type of intensity you have when battling a boss in an RPG. It's a battle of reflexes VS the mind (or skill VS patience). Very interesting stuff.
The overall thread of your experiences with Castlevania sums things up for me. As the series went on, the games (and industry) changed to the point where something that was called "Castlevania" was no longer the essence of Castlevania. Item drops, the shift to the third dimension, and a complete redesign of the series that was reiterated to the point Capcom-esque oversaturation. The first four titles all had something unique to offer, but as time goes on who really gaves a huge shit about Harmony of Dissonance or Portrait of Ruin? Sure, they were fun games, but they're not the Castlevania that started it all, the Castlevania that shaped your childhood (and mine), or the Castlevania that embodied the essence of what it means to play video games.
EDIT: I forgot to mention, I told my girlfriend about the essay and she took my meaning and applied it to her experience with Super Mario Galaxy 2. This isn't a direct quote, but it's pretty close:
"I just wanted to play the game, and then Mario was a flower, and he was a cloud, and then I didn't know what the Christ was going on. I just wanted to run around and collect coins, why do I have to put on a fuckin' cloud suit? How does that even make sense? Just let me run from left to right and have fun."