Ashley Winchester wrote:Idolores wrote:Seifer was fantastic. He was power-hungry, desperate and prideful, which shone through in his personality more effectively than a lot of FF villains. He gets progressively more crazy as the game goes on, despite never proving much of hassle in combat, and I enjoyed that by the end of the game, he was just chasing an impossible dream.
First-half-of-the-game Edea is the best villain FF has ever had, period. She was so sensual and vitriolic. Like every childhood nightmare you've ever had, all rolled into one. It's too bad that she and every other villain in FF8 kind of take the rest of the game off after the second disc.
I just don't see this when I play the game... but I'm curious (and I'm trying not to go off topic)... if you have these views - which are the polar opposite of mine - what's your take on FFVIII's "love story"?
All of FFVIII's problems regarding its' narrative can be traced back to its' characters. None of the cast outside of Squall or Rinoa are given much attention. The major cast members (Quistis, Zell, Irvine, Selphie) all have interesting things going on, but their conflicts are resolved almost as quickly as they appear, and then we never hear from any of them ever again. Quistis is legitimately torn by her unrequited affections for Squall, but within minutes of the game showing us this, she simply shrugs it off as just feeling like a big sister. Irvine is responsible for a lot of the tension at the end of act 1, where we see that he has a debilitating problem with performing under extreme pressure. And then, for all the impact he has, he might as well be invisible for the rest of the game.
Squall was very difficult to care about. He was interesting in that Square hadn't given much in the way of a protagonists' true thoughts and feelings before, and it was great that his inner monologues fleshed him out, but when he's such an unlikeable jerk to begin with, it's hard for that to matter.
Rinoa also had potential. It was refreshing to see a headstrong, confident, present-minded heroine in a series where that was somewhat rare. However, it really felt to me like she was written to deliberately do stupid things to advance the plot. Her decision to confront Edea alone at the end of the first act, or he sudden decision to allow herself to be taken captive by Esthar's military seemed like they were hasty choices made by a bamboozled writing team more than decisions reached by a great amount of personal deliberation on the part of the character. I guess what I'm saying is a lot of her actions felt horribly contrived under the pretext of creating drama.
It's hard to feel anything in Squall and Rinoa's relationship. Their entire interaction together throughout the game felt manufactured, and to be honest, that's how I felt about the vast majority of the story.
Edit: Anyways, video games are still a relatively new medium, and the human understanding of love is something that probably won't ever be fully realized. With that in mind, I can't really hate FFVIII for at least attempting to break the mold by having the focus be on creating a believable romance story, cocked up or no.