Soundtrack Central The best classic game music and more

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Ashley Winchester Jun 19, 2016

This is kind of a mishmash of questions and thoughts, please bare with me.

There's a guy on YouTube I like to watch and he did a video about Star Fox Zero's review scores. Then he asked "were people even asking for a new Star Fox?"

After this I'm screaming at the screen: "YES YOU IDIOT" then he went into a rant about the series being from a bygone era, etc.

Look, I don't really care about Nintendo's output anymore but I did want the new Star Fox to do well. However, what I envisioned was a straightforward game without any fancy gimmicks. That's not what we got.

However, to get to the core of what I'm driving at I have to confess that I love the hell out of the SNES original. I REALLY, REALLY love Star Fox and this feeling has only intensified since I bought a copy of the OST. Hajime Hirasawa's score for that game is just MIND BLOWING to me.

However.

I'm sure nostalgia is throwing it's weight around in this equation. Star Fox has certainly aged and I'm turning a blind eye to some things (I also do this with the original Tomb Raider) but at the same time I can't help but think he's kind of right.

A few years back I bought a copy of Star Fox 64 and to be honest I kind of hated it. At the same time, there was a part of me that had to admit had I gone with the N64 instead of the PlayStation in 1997 I'd probably adore this game.

Then there's the Star Fox 64 soundtrack. I recently looked into this one after I saw the price tag the Japanese pressing commands. I think there are 64 games with great soundtracks but I just could not see what others see in this one.

I guess what I'm asking is in how I build up the original Star Fox do other people build up Star Fox 64? Again, had I played the game in it's prime I'd probably like the 64 take but without experiencing it back then am I seeing the real game? Is Star Fox a period piece?

vert1 Jun 20, 2016 (edited Jun 20, 2016)

You can't achieve that freshness of no rumble pack in console gaming when StarFox64 came out after years of playing games with it. You're probably used to analog sticks now too which lessens the N64's introduction of it in console games as well.

I personally don't agree with people who talk about games aging. StarFox is an interesting series in that you have the arcade on-rails sections and today's default standard all-range mode. It is time for Nintendo to move on from making on-rail StarFox games and start using the franchise to directly challenge PC space games. I'm talking 4 player co-op or death match battles on a stage that can go from lighting up caves to blasting through comets.

StarFox64 is still the best in the series. Strap in a rumble pack and give it a whirl on a sdtv.

Ashley Winchester Jun 20, 2016

vert1 wrote:

You're probably used to analog sticks now...

Actually, some of the games I own I own because they lack analog support. I love Doom on the PS1 because it uses the d-pad; it's too old to have analog support. Newer, DL ports only have analog support and I hate it.

vert1 wrote:

StarFox is an interesting series in that you have the arcade on-rails sections and today's default standard all-range mode.

Odd as it sounds I'd rather be on-rails than in all-range mode. The all-range moments are my least favorite moments in Star Fox 64 which probably sounds like blasphemy to those who love it.

Also, curious question. Is Star Fox 64 a sequel or pretty much a reboot? They don't make any reference to the first game, the story just seems expanded.

XISMZERO Jun 20, 2016

Star Fox 64 might as well be considered a reboot before reboots were on trend. The late blooming, unreleased Star Fox 2 heavily influenced Star Fox 64, which is why it was cancelled for release. I've always thought SF64's title was a perfect wink at its source: if you take 6 minus 4 you have 2.

It was monumental for the time and played like butter. A friend of mine who lived a few houses over had the Japan version months before the U.S. one and I, who never liked the SNES one, was hooked (despite the language barrier). The Rumble Pak was never impressive though was a huge footstep in gaming that was improved upon. The dialogue was especially impressive with a script that helped it become one of the most quotable games of all time.

I own the Japanese Star Fox soundtrack complete and it's definitely one that would go with my entire collection or my bowing out of physical VGM collecting. I've always found the 64 one perfect in-game with possibly stronger compositions but nearly impossible to listen outside the game.

Really wanted it officially arranged though, luckily, Zac Zinger gave us a taste of it with his short-lived "Final Stage" band. https://soundcloud.com/final-stage/star-fox-64-medley

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