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avatar! Sep 6, 2016

http://thenextweb.com/gaming/2016/09/06 … fan-games/

"over 500 fan games will suffer the same fate as the Japanese company has issued a barrage of DMCA takedown notices"

Seriously, how could fan-made games "hurt" Nintendo? Especially since many of these games are for the original NES, SNES, Gameboy. You know, systems Nintendo is not exactly supporting! Is Nintendo all of a sudden going to release a remake of Metroid II? Almost certainly not, and even if they did, how could the fan-made AM2R possibly hurt their sales?

http://thenextweb.com/insider/2016/08/0 … -for-good/

These ridiculous takedown notices, along with region locking, and just stupid gaming decisions makes me think Nintendo really has no understanding of modern gaming. Which is not to say they don't have talented game studios. Intelligent Studios still makes great games, but Nintendo is not using them to their full potential and the powers that be oftentimes seem to be doing their best to bring the company down.

Razakin Sep 6, 2016

Well, seems that devs of those fan games apparently did get some portition of ad money in Jolt, so they were making money off from the games. And how knows how many of those games had assetts ripped of from Mario or Zelda-games for instance.

And Nintendo has the right to protect their IP's, no matter how angry it makes fans feel.

Amazingu Sep 6, 2016

Razakin wrote:

And Nintendo has the right to protect their IP's, no matter how angry it makes fans feel.

Unfortunately, due to draconian copyright laws, companies HAVE to protect their IPs, because if they don't and let some game(s) knowingly/willingly slip, that creates "precedent," which is going to make any future law suits a helluvalot harder to win, because "why did you acknowledge their rip-off, but not ours?"

I think people should be happy Nintendo tends to not send out C&Ds or DMCA takedowns until the games in question have been out for a while.

avatar! Sep 6, 2016

I see your point, but I'm not sure it's the right approach. There are tons of illegal roms out there, and yet Nintendo is telling its fans, who are not actually distributing illegal roms, to stop. Also, there's a fine line between repros and homebrews both of which I believe are legal (correct me if I'm wrong).

TerraEpon Sep 6, 2016

Amazingu wrote:

Unfortunately, due to draconian copyright laws, companies HAVE to protect their IPs, because if they don't and let some game(s) knowingly/willingly slip, that creates "precedent," which is going to make any future law suits a helluvalot harder to win, because "why did you acknowledge their rip-off, but not ours?"

That's true for trademarks, but not copyright.

Ashley Winchester Sep 6, 2016

avatar! wrote:

Also, there's a fine line between repros and homebrews both of which I believe are legal (correct me if I'm wrong).

I thought repros were illegal but a blind eye was pretty much turned towards them. That said, I don't believe you can sell them on eBay because they are considered "counterfeit goods." I think the only way you can list a repro on eBay is if you fudge the description which is pretty unethical. I've unfortunately come cross that.

However, I believe you can sell *replacement* labels and boxes on eBay which is just splitting hairs IMO. I guess the word "replacement" is key in this situation.

avatar! Sep 7, 2016

Ashley Winchester wrote:
avatar! wrote:

Also, there's a fine line between repros and homebrews both of which I believe are legal (correct me if I'm wrong).

I thought repros were illegal but a blind eye was pretty much turned towards them. That said, I don't believe you can sell them on eBay because they are considered "counterfeit goods." I think the only way you can list a repro on eBay is if you fudge the description which is pretty unethical. I've unfortunately come cross that.

However, I believe you can sell *replacement* labels and boxes on eBay which is just splitting hairs IMO. I guess the word "replacement" is key in this situation.

I don't know... I mean, a repro to my understanding is original parts that have been reprogrammed (hence "repro"). So in one sense, you did pay for the game, you then did some personal modifications. How is that then illegal to sell? Frankly, repro games are often better than originals -or so I hear smile
Here is one example

http://www.ebay.com/itm/Legend-of-Zelda … 2224552835

By the way, I do really want to play these homebrew/repros since again I've heard some of them are amazing. On the other hand, you also have this

http://www.ebay.com/itm/The-Legend-of-Z … 2522857977

I think in the latter it's clear it's just a rom that was burned onto a disc, so I don't see how that is legit! Again, in the former that seems legit to me. Also, there are tons of youtube videos of these games being played, so again, legal? Oh, and for the record, I think 99% of "let's play" videos are freakin annoying! Why do these people feel they have to talk 100% of the time during the video... people need to remember that silence can be golden, kinda like a golden triforce tongue

Ashley Winchester Sep 7, 2016

avatar! wrote:

Oh, and for the record, I think 99% of "let's play" videos are freakin annoying! Why do these people feel they have to talk 100% of the time during the video... people need to remember that silence can be golden, kinda like a golden triforce tongue

We're kind of getting off topic, but I think the Let's Play scene is so crowded that it's just gotten annoying in general. I usually only watch LPs when the commentary is above average. That disqualifies a large chunk of them smile

That said, my pet peeve with LPs is video quality. I hate when LPers think a low res video is going to cut it. You only have one chance to make a first impression. I don't exactly need 1080p but don't make it look like I'm playing the game on a old, shoddy TV.

However, I do think you're onto something. Most of the time I'm watching a LP I want to hear the in-game music because I want to hear/see the context of a piece of music I like if I'm never going to own/play the game. It's really hard to do that with commentary so I usually seek out LPs without commentary.

Zane Sep 7, 2016

avatar! wrote:

Oh, and for the record, I think 99% of "let's play" videos are freakin annoying! Why do these people feel they have to talk 100% of the time during the video... people need to remember that silence can be golden, kinda like a golden triforce tongue

Agreed, for the most part. Commentary during normal Let's Play videos on Youtube tend to be overwrought and annoying, but feel the exact opposite for commentated speed runs (which is part of why I love AGDQ/SGDQ so much). I could listen to Duckfist narrate anything.

Ashley Winchester Sep 7, 2016

You know, the more I think about it, I don't think "Nintendo is Dumb" because that would imply there was some thought behind all this.

This is just Nintendo being Nintendo and I wouldn't expect anything less at this point.

avatar! Sep 8, 2016

Ashley Winchester wrote:

You know, the more I think about it, I don't think "Nintendo is Dumb" because that would imply there was some thought behind all this.

This is just Nintendo being Nintendo and I wouldn't expect anything less at this point.

Ha! you may be right. Perhaps brain dead is the better analogy...

Amazingu Sep 8, 2016

Man, you guys better be careful you don't cut yourselves on your own edginess

avatar! Sep 8, 2016

Amazingu wrote:

Man, you guys better be careful you don't cut yourselves on your own edginess

I have so many paper cuts from my edginess that I won't even feel one or two more big_smile

Ashley Winchester Sep 9, 2016

Amazingu wrote:

Man, you guys better be careful you don't cut yourselves on your own edginess

If you're a hemophiliac don't get too close to me, I can't be responsible for what I say. #unfilterable

Amazingu Sep 9, 2016

Haha, well done guys wink

avatar! Sep 13, 2016

"Nintendo threatens diehard fans; Sega hires them"

http://thenextweb.com/gaming/2016/09/14 … ega-hires/

"Don’t threaten your biggest fans, Nintendo. Enable them. Their creativity benefits your brand, whether you realize it or not, so stop trying to shut it all down. These fans just might have the shakeup your games need right now."

veritas

Amazingu Sep 14, 2016

Sega has had their fair deal of bullshit as well in the past, but I can't argue with the fact that Nintendo is probably the LEAST involved with their fanbase.

We need more people like the guy running the official Sonic account.

vert1 Sep 15, 2016 (edited Sep 15, 2016)

It's a quality control issue.

Interesting that these fan-made game makers keep releasing these games they spend years on given Nintendo's stance.

TerraEpon Sep 15, 2016 (edited Sep 15, 2016)

Which is why, as I've said before, I sometimes wonder if they are not being as bad as some think they are. AM2R was being worked on publicly for EIGHT years, which multiple demos and even had another fangame on the site as a sort of preview for what AM2R would be like called Metroid: Confrontation (which AFAIK never got a C&D or DMCA). Yet they wait until the actual full thing is released to do anything.

Contrary to that, a couple of Chrono projects get shut down almost right away. Or something like Fighting is Magic. Far before anything near a completed game happened.

avatar! Sep 15, 2016

vert1 wrote:

It's a quality control issue.

No, it's not.
If it was quality control Nintendo would have let AM2R publish. Heck, if they were smart they would have done what Sega did and hire them and release the game! A metroid re-imagining by fans would be a guaranteed best seller. No, quality certainly had no issue with Nintendo's decision.

vert1 wrote:

Interesting that these fan-made game makers keep releasing these games they spend years on given Nintendo's stance.

Well, you have some dedicated fans. Also, Nintendo has only recently been issuing cease and desist orders. Of course it takes years to make some of these games, because the people working are doing it as a labor of love and in the meantime have jobs and other responsibilities.

Idolores Sep 15, 2016

You'd have to be patently retarded to not hire the devoted, hardworking fans that have waded through the treacle-like mess that sonic is for this long.

Unorthodox decision to do so? Maybe.  But Nintendo's certainly not winning fans by being openly antagonist toward their fans.

Same with Square Enix. Come on, you assholes. Not like you were doing anything with Chrono anyways.

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