Amazingu wrote:but companies are too afraid to release 2D games on home consoles anymore, which is a crying shame, cos it's not as if they ever reached their visual peak or anything.
Actually, it's more than that. For one, SONY is a longtime hater of all things 2D, they regard 2D as being a huge step back technologically.
The most recent example of this is how they blocked SNK Playmore from releasing any more 2D Neo Geo ports on the PS2 (in the US anyways) and only allowed them to publish KOF Maximum Impact 2, which was titled KOF 2006 here.
Of course, after SONY gave them that ultimatum they also canned the US releases of both KOF 94 Rebout and KOF Neowave for the Xbox; and as far as I know, Microsoft doesn't seem to care if a game is 2D or 3D.
Of course SONY alows all kinds of 2D games to be published on the PS2 in Japan, just like they allow massive amounts of shovelware to come out, and yet the refused to allow Working Designs to release Legend of the Mystical Ninja on the PS2 due to "quality reasons".
I think they just hated WD because it took them forever to get a game out, and frustrated their customers by constantly changing release dates. I should know, I worked for EB when they were releasing stuff for the PS1.
This sort of double standard really makes me mad, and Konami is just as guilty as well. As happy as I am that Rondo is finally getting recognized, I'm still mad at them for denying a US release of Suikod I&II. I don't even remember what their excuse was for not releasing it here, does anybody know?