Interesting topic!
So now the question is thrown out for discussion: do we, for example, choose our games based on a favorite composer, etc? Is it the other way around?
I must admit I don't play much to video games anymore. In the past, I didn't buy games because it was composed by a certain person, rather because I was interested by the gameplay and/or story, yet I could still have expectations for the music (for example with the "Final Fantasy" series and "Legend of Mana"). Once I've became a real fan of VGM, there are some cases where I wanted to play to a game after having heard its soundtrack, to see how it works in context. It wasn't necessarily because of the composer, but more about the greatness of the music (still, both can go together). And there were occasions where I bought and played games to actually get the music (making a game rip, when no OST exists). I guess this is a different thing though...
I’d also like to take this opportunity to see how everyone defines what “video game music” is. Is it merely a complement to video games themselves or is it a genre and style all its own? If so, what is that style?
"Video game music" for me is what it means literally; the music you can hear inside a video game, and I'll expand this with the inclusion of arrangements. However, when it comes to enjoying it, there are two categories: enjoying it in context while playing to the game and enjoying outside of it. It's possible to enjoy both categories at the same time, but for VGM fans, it's much more about "out of context", especially since the majority didn't play to all games they listen the music of. There is music that is not great outside of the game, but in which it can serve the right purpose though, like ambient pieces for example. So sure, there is VGM that sucks, but for a part of it, it would be wise to remember its first purpose, which is to accompany the onscreen events, and thus, it might be better in that context. Technically, licensed music used in a game would be VGM (in that context), but like others, I don't consider it to be so much and actually, it's something I don't encourage the use of since it removes a part of the creative processes implied in the creation of a game. "VGM" would then be a category, a global container for various types of music, and not a genre per se. Even so, there are genres in VGM that are more common than others and there are styles that could be considered as being unique to it, derivating from a mix of genres and distinctive sounds. For example, chiptunes would be one. While this would be closer to "real" VGM and its roots/origins, I wouldn't discard or frown upon the rest though, like what's being made these days. One might prefer retro VGM, or a certain kind of it, yet this shouldn't mean it's the only type worthy of the title.
Also, I would like to put emphasis on my belief that game music is not only about official albums that can be bought, unlike a certain trend shown by advanced collectors and certain VGM websites.
How and why did you become a VGM enthusiast? What percentage of your music is VGM?
I developed affinities for VGM by playing games! All those years forged my tastes, yet it wasn't until I got a broadband Internet connection that I became more of a serious enthusiast. That's when the doors were opened, the light was made on the amplitude of this medium. I first started with acquiring music from games I knew, then from games in the same series, then by composer, company, etc. Eventually, I started to rip music from games myself, in order to be able to listen to it and make it avaible for others, since no OST existed. This helped me get more into Western VGM because for the Japanese music I was interested in, OSTs were avaible for the huge majority. More recently, I have developed a certain bias toward Western VGM, in order to give it more focus and thus discover more about it. I still like the music from Japan, but there are some styles I dislike, especially those I associate with Japanophiles who are blinded by their obsession, which I don't relate to. And the lack of interest or disgust showed by some VGM fans towards the Western side helped me fuel my interest, in order to prove they aren't completely right and that there are good elements in it, which are often different than the Japanese style, yet this doesn't mean it's worse (it falls down to a matter of tastes). There's good and bad music on both side.
While I'm using the computer, I'd say VGM makes up 75-80% of my playlist. I'm usually using this time to explore it. In my portable MP3 player and in my home audio system, it falls down to about 30%. The rest is composed of different music categories, including mainstream (mainly older rock and pop), new age and a few movie scores. However, I'm not a preacher of radio and current hit-lists. You see, if you don't listen only to VGM and anime/movie scores, the other options are not limited only to the hit parade! Still, you'll have to dig on your side to discover things you like, and not depend on the radio, MTV or magazines. I've come to realize there is a category of music fans who don't listen to it because they actually enjoy it for its musical qualities, or at least not in the first place, but rather to be associated to a certain social group or to feel secure. Rap is a good example, but this can also be applied with VGM. It seems nothing else is good for them, or not at the same level, so they listen only to this kind of music. The reasons behind what makes people enjoy music are complex, and sure, for some, VGM is the only thing they can dig and since there's a large quantity of soundtracks, they could spend their lives listening only to this category and still wouldn't have heard everything (or all of it, but it would still take a lot of time ). Yet, I believe that in many cases, there is a big part attributed to ignorance or misconceptions, and that in the end, the hardcore VGM fans could actually enjoy other kinds of music, but they just didn't try much of what's around enough to have a good idea and they closed their minds. This can also apply to fans of Japanese VGM that reject the West.
In the end, I listen to music I like and I'm lucky to be able to appreciate many different kinds.
As stated above, do differences between Western and Japanese game music help define genres of game music?
Yes, because certain genres are more present in one geographical side than in the other, and vice versa. Is one of them more worthy of having the "VGM" tag? No! It's all game music.
If I can add more on this East vs. West point, in my opinion, I think there are many people who are largely ignorant about the West. Comments on that it's pretty much only film-score-like orchestral ambiance, while it's true it exists in a good amount, or that Jeremy Soule is the only composer, are false, because there is so much more than this. It's a cliché. But I know where it comes from: the publicity for American soundtracks and composers is focused mainly on this kind of VGM, so people who don't dig more than the surface get a false picture of the West as a whole. The fact not many OSTs exist compared to the Japanese side also don't help to make it more known. Also, there is more Japanese game music and information about it is more developed on the web. Don't get me wrong though, I'm not implying that Western VGM is better and that everybody could enjoy it (note: also, there are many different things to enjoy within it), only that how lowly it's looked upon by some VGM fans is in part caused by ignorance.
As with my Therion example, has game music influenced you to listen to artists outside the game music circle?
Definitely, especially for electronic music. Conversely, I've also been able to appreciate certain game soundtracks because I had affinities with similar non-game music (i.e. rock).
Has listening to an old chiptune made you tear up from the ‘nostalgia of youth’?
Nostalgia is one of the elements that can make people enjoy music. A certain part of my VGM collection is staying with me for this reason, but it's not the majority. But yes, I can feel strong nostalgia from childhood video game memories, where the music makes a connection between the present and the past. Chiptune nostalgia for me is mainly based around the NES and PC/AdLib sound. Play me a track from "Super Mario Bros. 2" or "Goblins 3" and you'll see a big smile on my face. Another type of nostalgia I've developed around VGM is based on a shorter time scale. Associations with life events, thrill of the discovery, etc. It's probably not as strong as the "youth" one, but still exists.
I know at least a few of you on these forums are married, so here’s one for you: how accepting of your taste is your spouse?
I'm not married as well, and am not in a relationship either. However, I guess this question can still be applied with close relatives, right? Hmm, I'm actually not very secure about sharing my enjoyment of VGM with non-gamers. I fear a categorization, that they would consider me as a nerd who is stuck on childish levels of art forms and can't see there are other things in life. On one hand, I could actually understand this point of view, but on the other, I have confidance that the VGM I really love is for good reasons and that it has worth, like other types of music. Since I listen to other things, I can discuss of those instead, but one day, when I'm in a serious relationship, I won't try to hide it, yet I won't go crazy and throw it in the girl's face like it's the most important thing in the world. I don't think it will make a problem, yet it shouldn't be expected that the person will absolutely enjoy it as well. VGM fans, in general, have started by playing games with a passion; it's rare to see someone enjoying the music out of nowhere, but it's still a possibility.
On culture and acceptance of VGM: we, as the VGM hobbyists, reject licensed music as being VGM. Why then do we see games with licensed soundtracks being nominated for for "best video game soundtrack" on dubious game awards shows on Spike TV and G4? Speaking of, how irritated/non-irritated did you get at X-play's top 5 game soundtracks of all time?
Well, these awards are hosted not by VGM shows (imagine if one existed, hehe!), but rather by game shows. So, they are not as specialized and informed as can be and also, they are extremely biased by the industry and its top products, so it's always the same story and it shouldn't be considered representative. I'm irritated yes, but I don't take it with heart and discard it with the rest of what sucks. What I'd also like to mention is how some people feel there is a controversy because most soundtracks nominated are from the West. Since they are awards hosted in the West, I guess this is normal. And in Japan, I don't think the winner would be a Western soundtrack (for various reasons though). However, a large amount of Japanese games are exported, so their soundtracks are still known to us and the judges. In my opinion, they should expand their selection, and maybe make categories like best "American", "European", "Japanese", etc. This would create a gap between them though, hmm, it was just a though. Anyway, the current forms of these awards are not good and you should take some and leave some if it's making you go crazy. And even when it will be respectable (maybe one day?), there will still be deceptions since tastes are diverse.