Kenology wrote:So yeah, Zane, MP3:C impressions later today please, good sir.
I've played for an hour and a half so far, and I'll be very general to avoid the minor spoilers. Of course, these are very early impressions, but so far my experience with the game has been absolutely fantastic.
The controls take a little bit to get used to (and can be tweaked in the options settings), but after 15 minutes or so I felt at home. You start off with the Morph Ball, Bombs and Space Jump (no crazy "Oh shit, Samus lost all her powers" this time), and after some in-game "training" and "calibration", you're off. The combat feels just like the other Prime titles, and the two bosses I've fought so far have been awesome, with the second one ending up with me almost breaking a sweat because it was so intense.
There are other characters and NPCs in the game, so that feeling of isolation is nowhere near as strong as it was in other Metroid titles, but that's a moot point because of how damn good this game is (so far, at least). I'm really pleased with the level of interaction that the Wii controls give you (ripping dudes' shields off with the nunchuck is f'n awesome). Also, there isn't one "planet" like the other games, but a series of planets that you can go to, but that doesn't disrupt the game's flow yet. I'll have to say that the first 90 minutes or so of the game are pretty action packed, and Metroid fans will have plenty of stuff to drop their jaws over.
If you dig the GCN Prime titles and you are looking to take that to the next "level" with an intuitive and effective control scheme, then you'd be wise to check out Prime 3. I can see fans of the series liking it maybe a bit less (or more) than each of the other two games, but everyone has their own preferences. I can't imagine anyone not enjoying this if they even moderately enjoyed either Prime or Prime 2.
Back to the game. Hmm, doesn't Aurora look a whole lot like...