avatar! wrote:However, I suspect if anything they might release some on Xbox Live or something like that. Meh, that's not so cool. I want to see a tangible disk full of CAVE games that we've been missing all this time!
Funny, I wouldn't have pegged you as a shmup gamer, avatar. In fact, I wouldn't have pegged you for a current-gen gamer, period. Do you own a 360?
Got to put in some BlazBlue play time. First, it's gotta be said: this is undoubtedly one of the slickest, most beautiful 2D games my eyes have ever laid witness to. The graphics look downright SICK, where EVERY SINGLE SHOT in the game looks like a gorgeous piece of art. Hell, even the menus let off an undeniably slick vibe in its high-def suit. If I didn't already own one, this would be THE GAME that would sell me on a HDTV.
Of course, I'm currently maining Noel, and I'm now getting a better understanding of the gameplay intricacies. I'm still wrapping my head around things like Rapid Cancels and Barrier Blocking, but at least I'm getting the general flow of combat and juggling down.
As I'm still offline, I think I'm going to enjoy the expansive Story Mode for a while. It looks to be extremely well integrated for a fighting game, with each player's quest forming up into a cohesive whole to the overarching plot and various character motives. Plus, it's all going toward unlocking brand new special moves and expanding the wonderful Gallery collection.
Gametrailers.com has their most excellent review up, by the way:
http://www.gametrailers.com/video/revie … 4?type=mov