Amazingu Sep 26, 2011
Just finished up Act 4 last night, and the game definitely keeps getting better.
The battle at the end of Chapter 4-5 kicked my ASS. The first real bottleneck I've experienced in the game so far.
-Much of Act 4 felt like one big fetch quest, but we do get two interesting new enemies to fight. Check that: two massively PAIN IN THE ASS enemies to fight. The Serapede on Hardcore was particularly irritating, since one hit from its electrical shock was enough to down you. And as soon as one of your teammates tries to revive you, it would nail the both of you in one swoop. Then there's the Armored Kantus, which can be tough if you don't know exactly what you're doing. Boomshot or Torque Bow are your best pals here, but without them, timing your frags to stun them can be a tough endeavor. (Grenade tossing is still shit in this game. I really got spoiled by Uncharted 2's pinpoint accuracy.) And goddamn, what a pain it was fighting both Serapedes AND Armored Kantus in the same area. Soon as I got a Kantus stunned, my precious window of opportunity to shoot him in the mouth was usually robbed thanks to the Serapede getting in my face and electrifying my ass.
I had a Boomshot on me, but honestly, it's so slow that 9 out of 10 times the enemies just dodged out of the way, so I quickly discarded it. The Torque Bow works a treat though, and since grenade tossing is also too much of a risk, I just got reckless and tagged the bastards, which also worked out pretty well, provided you can get out of the way fast enough.
On a side note: has anyone else noticed how the AI seems programmed to make people state the bloody obvious? I'll be fighting a group of Lambent and suddenly Marcus'll shout "LAMBENT!" and I'm like "well DUH"...
I found that happening a lot just at random DURING battles (not just when a new wave arrived), and I don't recall this happening in the previous games.