XLord007 Jun 28, 2010 (edited Jun 28, 2010)
Anyone else pick this up? Against my better judgment, I'm playing on Normal mode, and the only reason I haven't dropped down to Easy is because Treasure has done away with lives and now lets you continue from the last checkpoint as much as you want (and they are very generous with the checkpoints). I've made it to Stage 5 so far, and while the game is quite cool, it's really unbalanced. You will spend 80% of your time fighting bosses. The regular enemy portions of the stage take only a few minutes, and then you might spend the next 10-30 minutes fighting a series of bosses (time varies depending on how many times you have to retry).
You can really see that the game is designed not to be completed, but to be played for points (yes, I'm aware that this is a shmup). If you don't get hit, your score multiplier goes up with every enemy defeated, and the only way to get a good ranking on the leaderboards is to complete an entire stage without dying since your score goes back to zero each time you die.
The story's not quite as batshit crazy as the first game's, but maybe that's just because the audio recording quality is better and I can actually understand the voice actors this time out. Still, this is a VERY Japanese game, for better or for worse. I'm a little surprised at how hard Nintendo is promoting it, but even with those marketing dollars, I'd be shocked if this breaks 100k in states. As a $12 download, the first one was an easy sell. As a $50 retail title with a very short campaign, this is another matter. Good luck to them.