Soundtrack Central The best classic game music and more

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raynebc Sep 14, 2007

Hi, guys.

My friend and I are having some trouble with this game getting it to work with multiplayer.  I beat the preliminary game and unlocked multiplayer, but whenever we connected additional Wii controllers, it automatically disconnects the second one.  The first controller to connect gets to stay, regardless of which we use, so that proves there's nothing wrong with the controllers.  We resorted to either swapping controllers, or reconnecting first player during most of the multi-player games.

Is there some sort of messed up system getting multi-controllers to work on this game?

Angela Sep 14, 2007

I honestly have never tried out multiplayer, but it's to my understanding that the mode is meant to be played with one Wiimote only.  I guess you do the ol' "pass the Form Baton around" for each turn?

Qui-Gon Joe Sep 14, 2007

There's only one-controller multiplayer in the game.  The only simultaneous games have one player holding the remote and the other holding the nunchuck.

raynebc Sep 14, 2007

That's pretty annoying of them to explicitly write the game to reject secondary controllers.

Stephen Sep 14, 2007 (edited Sep 17, 2007)

Yes, it's a strange design choice.  Maybe, Nintendo wanted to continue the craziness by encouraging a baton passing environment.  It would be better to have the options of one or multi-remotes.

allyourbaseare Sep 17, 2007

I think it's a smart decision, given how the remotes cost $40.00 each.  I'm not willing to spend an extra $120.00 just so I can play a game with 3 of my friends.

raynebc Sep 17, 2007

Well, they could have made it an option.  In that case, it goes to show that it was a narrow-minded decision.  I already have two Wiimode+chuck sets, so that I'd be able to play multi-player games with multiple controllers as well, and this kind of game makes it go to waste.

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