The cyber age of game music is definitely here.
Reader review by Mark Stawecki
Tekken Tag Tournament's music can easily be classified as techno. But though it does have certain techno qualities, there are few tracks that are worthy of being played in a club. I would call it instead experimental. One thing is for sure, it definitely has a hard-core cyber sound, much more than the other Tekken soundtracks I've heard.
Tekken Direct Audio relies heavily on hard synthesized sounds and vocoders (computerized voices). Though there is always an electronic purity to the album, some tracks have a touch of ambience while others have a pulsing drum loop that adds to the martial feel. Two examples of the combination of the styles are Eddy's and Hwoarang's themes. Hwoarang's is a jungle beat that is peppered with ambient chords. Eddy's track is an adrenaline pumping Samba that builds in intensity. There's a strange break in the middle that kind of disturbs the flow, but only for a moment.
Though it took about five people to compose this soundtrack, their styles are similar enough to make you think it was done by one person. However that does not mean all the tracks sound the same. In fact some even made me raise an inquiring eyebrow. Xiaoyu's theme has bright rifts and an upbeat tone but made me feel like I was in a disco - it just doesn't quite sound Tekkenish.
Having not played the game much I must ask the following question: Has Law become a villain? His music is dark, industrial, and seems more like a melody belonging to a boss, like Ogre, whose music is ironically light, slow in pace, and has a pleasing use of strings.
Fans of Tekken music shouldn't be disappointed. Those who like DJ and/or electronic music should find this album interesting as well. What makes it an even better buy is its domestic price and the comments on each track by the composers.