edit: this is day 1's impressions. day 2 the game gets awesome.
This game is awful. This is what happens when Nintendo gives the turncoats of Tecmo forgiveness after sucking off Sony & Microsoft for years. I doubt I will beat this game, but I will review it eventually.
Day 1 Impressions:
1. The cutscenes.
-Obnoxious voice narration. Samus is going on-and-on about her life. It is extremely irritating. This game should serve as an example of why Nintendo should never ever allow voice acting in their games. Also, what is this Final Fantasy or Metal Gear Solid? It is one thing to have a cinematic presentation to set things up (atmosphere, mood, etc), it's another to turn the game into a movie.
2. The game is rather soulless.
-Walk through a bunch of corridors to shoot bugs mindlessly. Shooting enemy swarms is boring. It is really boring mashing of the a-button to clear out a room. Not being able to use missiles in 3rd person is also extremely unsatisfying. There is no motivation to shoot the standard enemies as you don't get combo points like in PN03 or any real visual enjoyment from effects. And forget about any real exploration as this game is more linear than Metroid Fusion. Rooms desperately need better designs/layouts. If you are going to go for RE style camera you might as well throw in better horror and lighting. The game does a behind-the-shoulder cam at certain points and it really kills me to think what they could have done with this game had they used that camera as the main camera.
3. The controls are wack.
-The switching to first person by pointing the wii-mote at the screen is awkward. Then you have to hold down the b-button to aim around. The game did not need to do these bad controls. Nintendo simply wanted to fool gamers into think this was an old-school Metroid game by it's nes style controls. Having the chuk support would have made aiming problem free.
The D-pad does not allow for tight controlled movement that an analog stick provides. Dodging enemies by inputting any direction on the d-pad is hit or miss. Sometimes you will end up involuntarily dodging. It is a step up from the clumsy dodging d-pad found in Wii game No More Heroes.
4. Health refill is wtf???
-I guess it could be worse. I could get regenerating health ala Halo.
This is third-rate stuff and not Metroid. Anyone could have realized this from the long intro cutscene and new addition of a tutorial. It doesn't specialize/wow in anything: not in first person shooting, not in third person shooting, not in closecombat, not in exploration, not in horror, not in cinematics, not in enemy design, not in music...
XLord007 wrote:As a side note, this is easily the best game Tecmo's ever made.
What? This make me think you've never played any Tecmo games.