Soundtrack Central The best classic game music and more

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Angela Jul 15, 2009

Both IGN and Team XBox have new previews for Ubisoft's upcoming Turtles In Time remake.  In addition, you can check out some gameplay videos at Gametrailers:

http://www.gametrailers.com/video/four- … tles/52742
http://www.gametrailers.com/video/pirat … tles/52740
http://www.gametrailers.com/video/sewer … tles/52738

Set for a XBLA 360 release on August 5th and PSN "later this year", the game will retail for $15.  The game is based off of the arcade game and not the SNES version, and four player online/local co-op is in.  Other bullet points:

-Four difficulty levels include Easy, Normal, Hard and Hardcore
-Can now attack in four directions: up, down, left, and right -- as opposed to just left and right from the old games
-Quickplay Mode opens up as you complete stages, so that you can jump into any level at any time (even during online play), equipped with 99 lives
-Survival Mode sees how far you can go on a single life
-XBLA boasts 12 Achievements, totaling 200 Gamescore points.  You can check out the full list at the Team XBox link.

Who's game for this?  I'd love to get some co-op play in with you guys.  I call Leo!

Stephen Jul 15, 2009

I might get it (I did get Castle Crashers), but I'll wait for the reviews.

XISMZERO Jul 15, 2009

Disappointingly enough, the music sounds retooled as a generic ho-hum audio track. What a waste. This soundtrack deserves a studio-quality treatment -- at least a keyboard-filled arrange treatment at best. I'm still hoping for a horns-filled Neon Night Riders arrange.

/Neon Night Riders ftw!

Amazingu Jul 16, 2009

I'll definitely be getting this, but I'm not sure whether I'll be going for XBL or PSN yet.
Free online seems more attractive in the case of this game...

Also Angie, you can have your Leo and keep him.
Raph's where it's AT.

Qui-Gon Joe Jul 16, 2009

Amazingu wrote:

Also Angie, you can have your Leo and keep him.
Raph's where it's AT.

No love for Don?  wink

He was always my favorite.

Amazingu Jul 16, 2009

Qui-Gon Joe wrote:

No love for Don?  wink

He was always my favorite.

Great!
So now we only need someone who likes to play as Mike, and we'll have no trouble getting together for a brawl wink

Angela Jul 16, 2009

Amazingu wrote:

Great!
So now we only need someone who likes to play as Mike, and we'll have no trouble getting together for a brawl ;)

Who more appropriate than longhairmike or the_miker?

Joe, you'll have to fight with Herrkotowski for Donatello.  ;)

Herrkotowski Jul 16, 2009

Haha, if I had a 360, yes. Donatello was always my favorite, as he and I, aside from sharing Don in our names, were also more scientifically inclined.

Raziel Jul 17, 2009

I'm a big fan of turtles (and Donatello), but the old cartoon is not for me. Comics and the 2k3 cartoon is where it's at.

I wouldn't mind trying out Turtles In Time, however.

Ashley Winchester Jul 17, 2009

Qui-Gon Joe wrote:

No love for Don?  wink

He was always my favorite.

When it comes to the first NES game, Don is just awesome - for obvious reasons.

*cough* Rocksteady *cough*

Idolores Jul 17, 2009 (edited Jul 17, 2009)

Yeah, I'll look into this. Downloads are going to be huge for me this month. Gonna score the rest of the episodic packs for Fallout 3, do up GTA IV's Lost and Damned (I hope the homeless people don't beat my ass in that one as hard and often as they did in GTAIV), and a whole ton of other stuff.

XLord007 Jul 18, 2009

I checked some of the videos, but it doesn't look quite as fast or fun as the SNES version.  I'd love to be proven wrong, though.  Anyway, Don's my man, but I have no 360, so I'll be waiting on the PS3 version.

Angela Jul 31, 2009

Angela wrote:

Set for a XBLA 360 release on August 5th and PSN "later this year", the game will retail for $15.

A $5 price drop?  What can one say, but "cowabunga!"?

Angela Aug 5, 2009

Downloaded the game this morning, and made short work of it by beating it on Normal.  Tried a little bit on single player, and then moved on to multiplayer.  Started an initial four party setup over Public Live, which eventually dropped to two by the end of the game -- myself, where I was forced to play Raphael, and a Leonardo.  It was a fun session.... while the game lasted.

The graphic style is a mixed bag.  The shaded rendering is serviceable in most places, while in others (particularly on some of the enemy and boss models) look dreadfully dull.  The charm of the 2D animation is very much missed here.  There's also a slight tearing throughout most of the game; it's not game-breaking in the least, but it is obnoxious to look at.  I was under the impression that this badboy would be locked at 60fps, but it looks like it's just about struggling at sub 50. 

The music (and this is for Ashley Winchester) really freakin' sucks.  It's all newly composed with perhaps a slight (and I mean "slight" in the 'blink and you'll miss it' sense) hint of the original on a few stages.  It's all soullessly generic, not even good on its own terms, and never have I pined to use the 360's custom soundtrack feature as I have here.

The gameplay holds up about as well as to be expected, and at least during the online match I played, latency was minimal to none.  The pacing is a lot more chaotic, though, since they throw a shit-ton more enemies onscreen at once.  It gets so that it can be confusing to see exactly where you are when there's so much cluttered action going on.  The new up and down attacking feature is rendered moot, since you're pretty much winging it on the mashing of the buttons, regardless of which direction you're facing.  Also, because of the cluttered nature, the environmental hazards can be quite a bit trickier to  maneuver around; the crashing sewer gates in Sewer Surfin' and the ice and electric beams in the Starbase in particular led to some cheap deaths.  It's also a VERY short game -- which I suppose is to be expected, seeing as how it's based on the arcade game.  But constant flashbacks to the SNES version were always coming back to me, and I missed bosses like Rat King, Slash, Battle Tank Shredder, and Super Shredder. 

The turtles each play quite a bit differently now, too, their proposed stats far more accurate than the arcade and SNES originals.  Don for example, moves much, much slower compared to Raph - but he does take down enemies quicker and appears to take a few more hits before going down.  It's also neat that each of them has a different voice.  Hilarity ensues in Sewer Surfin', when everyone stepped on the water mines, and all four are going off in unison, "My toes!  My toes!"  :P

All told, it's a decent remake.  The online co-op is by far the best thing about the game, and I was fortunate to be in a party who understood the sensibilities of cooperative gameplay.  Like, saving the pizza for whoever needs it most, or waiting until there's a cluster of enemies before grabbing that super spinning power-up to wipe 'em out.  It truly felt like the arcade version in that respect.

Amazingu Aug 5, 2009

Thanks for the write-up, Angie!
I'll get this eventually, since I also got the original arcade game on XBL, but I'm not as much in a hurry anymore now.

Angela wrote:

and Super Shredder.

Wait, what?
I'm pretty sure he's the final boss in the Arcade version too, isn't he?

XISMZERO Aug 5, 2009

Angela wrote:

The music (and this is for Ashley Winchester) really freakin' sucks.

Hellllllllo! Did you happen to miss me as one of only people to comment on *the music* way back there? Pay attention!

Angela Aug 5, 2009

Amazingu wrote:

Wait, what?
I'm pretty sure he's the final boss in the Arcade version too, isn't he?

Actually, you may be right...... though I was under the impression that he got a number of new moves specifically for the SNES version.  He was pretty much a pushover in Re-Shelled; he never even launched the hot-foot wave attack or the insta-death fireballs that reverse the mutation of the turtles.

XISMZERO wrote:

Hellllllllo! Did you happen to miss me as one of only people to comment on *the music* way back there? Pay attention!

I know it.  I was addressing Ashley specifically as an in-joke from this thread, where he stated I was never blatantly negative.

But you nailed it, the music is about as ho-hum generic as they come.  There was always the hope that what we were hearing before was merely temp music, or that there would've been an option in the final game to revert back to the original score, but no such luck.  A shame.

Dais Aug 6, 2009

I could've sworn I read that it was definitely going to feature some version of the original music, but I guess I haven't been paying very close attention.

Could you record a few songs for us? I'd like to hear how much they fail compared to the wonderful Konami work.

Idolores Aug 6, 2009

Just checked out videos of the game. In my head, I was kind of expecting a complete re-drawing of the entire game in 2D, like Street Fighter II's HD Remix, not what this product looks like.

I miss 2D sprites. sad

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