Beat the game twice, once on Normal to gain all 101 treasures, and again on Hard. I'm in agreement with most of you; I rank it higher than Uncharted 1, but nowhere near as high as Uncharted 2. The game feels rough around the edges when compared to its predecessor: poor first half pacing, stiffer aiming (I too kinda got used to it; head shots and snipers from a distance are still a major chore, but I got along just fine blasting guys in non vital areas until they dropped), and aggressively misplaced AI. (The heavily armored soldiers with shotguns running right up to you were especially painful -- especially when you're already engaged in melee combat with a bunch of grunts.) Some mechanics felt like they were used ad nauseam, such as the..... spider-avoiding sections, and the hand to hand battles against the big brute characters.
Happily, the game manages to find steadier footing toward the second half of the game. Spectacle and gameplay go hand in hand beautifully from Chapter 12 onward, and the momentum doesn't let up till the end. Noteworthy set pieces include.... the ship graveyard, the ballroom battle, the sinking cruiser, and the caravan horse chase. Also, the hallucinatory sections were, suitably put, artfully trippin'.
Story-wise, the ending left something to be desired. I see where Naughty Dog's coming from with their "leaving things unsaid" method of story telling, but I was disappointed we didn't get any sort of resolution when it came to.... Chloe and Cutter. (I really dug Cutter; I hope he becomes a series regular. ^_^) As villains, I thought Marlowe and Talbot were handled well enough, but there are two glaringly nagging plot holes I wish were answered: 1) How is it that Talbot survived that gunshot from Cutter in Syria? Did it even happen? Or was Cutter still under the influence of the drugged dart? And 2) What exactly was the significance of that tarot card that Cutter had in his coat pocket after he got shot?
It did take me a second playthrough to pick up on the subtext between Nate and Elena's current relationship, but yeah, I did wish they had embellished a little more on what transpired between UC2 and UC3.
Wanderer wrote:What motivated Marlowe? Your guess is as good as mine.
Her motivation seems straightforward enough. She's.... the current head of a secret organization that dates back to Elizabethan England, and what she wanted was to fulfill said organization's long sought endeavor of exploiting the potential power of the Atlantis of the Sands. Francis Drake placed a snag in the organization's plans when he discovered the horrible power involved, and attempted to hide all evidence of his findings. Marlowe has it in for Nate because he stole the crucial piece needed to begin unraveling Drake's findings: the ring in Cartagena from twenty years ago.