GoldfishX wrote:Follow-up question (for my own curiosity): Considering all are turn-based RPG's with varying degrees of characters/plots/battles/whatevers, what gets 4 of them automatically disqualified for you?
The key here is that time is my most precious resource and I have to be extremely selective these days. Sure, I could buy every game I heard was supposed to be good (like I did in college), but that's just wasting money, so I have to do a lot of filtering. The most basic consideration is this: am I going to play game x? I have still have a pile of RPGs and RPG/Strategy titles for PSX, N64, PS2, DC, NGC, and GBA that I haven't played seriously. Why should I continue to partonize these genres when I rarely actually play the games in them? At this point, I'm playing about one major RPG title and one or two minor RPG titles per year, so buying many of them seems pretty pointless to me now. As such, I only want the ones I'm going to enjoy most.
In order to determine that, I can only use the information that is available to me: experience with a series or developer's past titles, previews, reviews and, if possible, hands-on playtests of the actual games. So, based on that info, I have to pare down the glut of Japanese RPGs available to choose from to just the ones there's some chance I will not only enjoy, but actually enjoy so much that I might actually sit down and play through them.
With DQ8, I was very skeptical since I didn't care for my playtests of any of the earlier titles in the series due to the clumsy interface. However, I had heard that Squenix really wanted to push this one outside of Japan, and I really liked the way Level 5 translated Toriyama's art to 3D, so I ordered the free demo that Squenix offered and was pleased to see that the interface had been fixed up in the U.S. version. I ended up playing the demo for four hours straight. That almost never happens.
For Grandia 3, I was actually originally planning to get it since I liked the art, concept, battle system, and music, but the reviews' repeated mention of the lame story turned me off. I own but never played through the first two, so if this one has a lame story, why should I pay another $50 for it to collect dust along with its forefathers? (Well, my sister played through the first two and I watched some of that, so they didn't go completely to waste.)
For Shadow Hearts 3, I skipped that because the general consensus was that it wasn't as good as the second one, and I was never motivated to play the second one for more than a short time, so I didn't see the need to blow another $50.
Suikoden 5 and Wild Arms 4 are out based on my experiences with earlier titles in both series, neither of which have ever impressed me. I read previews and reviews for these as well, and there was nothing in them that caught my eye or said I should invest time in trying to get a playtest. Neither sound like bad games, they just don't interest me.
Finally, I honestly can't remember why DDS2 turns me off, but I have a negative affect surrounding it in my mind, so I guess there must be something about its design or appeal that doesn't do it for me. I could go look it up and reread the reviews to find out what, but I don't really care, so I'm not going to waste my time.
Again, I have to come back to time here. RPGs just take too long. If I'm going to spend 50-80 hours on one game, it better be an incredible experience, and not just incredible in and of itself, but incredible enough to cover the opportunity cost of not having the time to play 10 five-hour games or eight 10-hour games. I can't even say that DQ8 is worth that, but I can say that of all the titles under discussion, it is the only one I'm able to recommend as a possibility.