Angela Sep 22, 2006
I think most everyone will agree: this cel-shaded sumi-e stuff is mad dope. We all know the game's laurels rests on its beautiful graphics, but that's a major understatement; it's an aesthetics tour de force of the purest kind. The framerate is also much improved over the previous demos, and it should really be crushed under the weight of all these crazy-delicious polygons, moving, swaying, flowing this way and that - but it's shockingly fluid and keeps consistent throughout.
As of now, I've liberated Hana Valley and the Shinshuu Plains. The game so far is a fairly breezy, but thoroughly enjoyable romp. The battles are a decent diversion, but the real pleasure lies in just walking and running about, interacting with this beautiful world and its colorful characters. And using that awesome environment-altering celestial brush.
The quest apparently tops off at 30-40 hours; that's a lot of game for an action-adventure such as this. I have a feeling I'm going to have that same sense of satisfaction as I did at the end of Resident Evil 4.