Angela Apr 4, 2007
Just picked up Chocobo Tales today, and what I had thought would turn out to be something that relied purely on novelty is turning out to be a robust, jam-packed adventure that's bursting with variety. It's hard to categorize Chocobo Tales, but the gameplay is essentially light RPG overworld exploring, coupled with DS-centric-heavy minigames and card battle strategy, wrapped in an all-encompassing Final Fantasy skin. Having just one of these elements alone likely wouldn't be much, but coming together as a complete package, it's definitely an enjoyable affair.
The graphics engine looks straight out of the DS FFIII, but the color palette is brighter, and the cute aesthetics style is more focused and just more fun to look at. The majority of music is comprised of Chocobo's Mysterious Dungeon and Final Fantasy pieces, and they're exceptionally well-arranged on the DS. (I'm grinning from ear to ear, hearing the likes of FF1's City Theme, FF7's Fiddle de Chocobo, and FF6's Decisive Battle.) The writing is particularly noteworthy; the localization is sharp, giving the cast of characters distinguishable personalities, while the story expertly intermingles classic Aesops fables with a Final Fantasy twist.
I'm still early on in the game, but this could very well end up being my sleeper hit of the year. It's certainly one of Square-Enix's better efforts as of late.