Very interesting comments,GoldfishX!
More people!More discussion about CT/CC!
I definitely agree with you about the CT battle system.The combos were great,and were,I think,quite an original idea in a RPG.What I really liked personally in CC Combat system,were some techniques (Lynx,Harle,and a few others).Just a question,though: Wasn't Harle an excellently drawn and scenarised character for you all?It remains my favourite character of the game,and I just can't forget her,even if she had to....
Have any of you people played and completed Radical Dreamers?I never did...
I think CC music may be overrated,I agree with you,as some others were excellent too (I'm thinkinf for instance of Seiken 2,or Final Fantasy VI).In fact,I think that a game OST can be appreciated to its maximum if the game in which it could be heard really "means" something to you.When I got CC,it was the only game left to me to complete.I just couldn't stop playing it.I could remember the CT music,and when I heard some of the tracks rearranged for CC,I just felt the same kind of feelings,remembering all the fond memories that CT represented (and still represents) for me.I knew the game wasn't perfect,but I didn't care.It was magic to me.I was wondering how old all of you were when you played CT,and then CC.I was born in 1982,and I remember playing CT (US version) aged something like 14 (maybe less),but max 15. I then played Chrono Cross (still US version) when it went out in US.I must have been about 16/17,and I think it was the perfect time to play through these games,as now I'm pretty sure I wouldn't have liked them that much.Even if I was not yet able to speak fluidly in English,I had understood most of the scenario,but the replay value made it even better as I was able to understand many more things.Did someone have the same experience,or something close to that?