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Amazingu Jun 29, 2008

Kenology wrote:

It's new and fresh, yet nostalgic all at the same time... and will take me back to the days where graphics didn't mean shite, and only great gameplay and awesome chiptunes made a game stand out.  Day 1 download, fo'sho.

So just the fact that it will be OLD means it will be great?
I'm sorry, but if MM8 and Rockman & Forte (already a step back in terms of technology!) were crap, what makes you think Capcom can suddenly pull out a great Megaman game again, just by making it oldschool!?

XLord007 Jun 30, 2008

Kenology wrote:

One thing I definitely agree with is that some games have become way too freaking complicated.  Now that I have a PS3, I've been downloading demos from the PS Store to see what's out there, and some of these are so freaking complicated that I lose interest after a few minutes.  I tried out Civilation Revolution and Condemned 2 tonight, and the sea of options in the first and move combinations in the second is dizzying.  No thanks.  They need less stuff like this and more stuff like PixelJunk Monsters (demo for that one had me *this* close to clicking on the "buy full game" link).

GoldfishX Jun 30, 2008

^

Yup. I realized this awhile ago and I continue to realize it. One of the reasons Guitar Hero hit me so hard (because of the the simplicity...it's an arcade game at heart) Whenever I read the reviews for a lot of games, I almost think how exhausting it would be to have to play everything if I were a game reviewer.

Even what I said about the Zero/ZX games...They'd be mindblowing if they'd have just ditched all the excess BS and made them straight-forward platformers.

Kenology Jun 30, 2008

Amazingu wrote:
Kenology wrote:

It's new and fresh, yet nostalgic all at the same time... and will take me back to the days where graphics didn't mean shite, and only great gameplay and awesome chiptunes made a game stand out.  Day 1 download, fo'sho.

So just the fact that it will be OLD means it will be great?
I'm sorry, but if MM8 and Rockman & Forte (already a step back in terms of technology!) were crap, what makes you think Capcom can suddenly pull out a great Megaman game again, just by making it oldschool!?

Dunno how you took that away from what I said.  I didn't say anything about the quality of the game.  I just said the retro graphics and sound have me intrigued and make me reminisce of the good 'ole days.  Of course, I'm hoping the essence of what made so many 8-bit, old-school games so great finds its way into the title (beyond the audio/visual presentation), but I'm hopeful and confident it will.

Dais Jun 30, 2008

Kenology wrote:

Of course, I'm hoping the essence of what made so many 8-bit, old-school games so great finds its way into the title

I dunno - it'll be hard to be nostalgic about a game you've never played before.

Kenology Jun 30, 2008 (edited Jun 30, 2008)

Dais wrote:
Kenology wrote:

Of course, I'm hoping the essence of what made so many 8-bit, old-school games so great finds its way into the title

I dunno - it'll be hard to be nostalgic about a game you've never played before.

lol!  The 8-bit look and sound of the game is nostalgic.  Certainly we've seen those 8-bit graphics and heard NES chiptunes before.

I know not everybody likes 8-bit games because of nostalgia as McCall pointed out... but I'm only speaking for myself.

EDIT: The game is coming to XBLA and PSN as well.

avatar! Jun 30, 2008

McCall wrote:

I just bought an MSX and love it. Never played a single MSX game before. wink

That's pretty cool. Those must be quite the collector's item. If you don't mind me asking, about how much did you pay for it, and in what condition is it in? What games do you have for it?

cheers,

-avatar!

Ryu Jul 1, 2008

XLord007 wrote:

I tried out Civilation Revolution ...and the sea of options... is dizzying.  No thanks.  They need less stuff like this and more stuff like PixelJunk Monsters (demo for that one had me *this* close to clicking on the "buy full game" link).

What the hell do you expect from a game from the Civilization series?  It's actually streamlined from the PC game on which it is based.

Dais Jul 1, 2008

It was an type of personal computer produced during the 80s, like the Commodore 64 and others. Saw usage in Europe and much wider usage in Japan. Received quite a lot of games, and it's where Konami first really took off - the "real" Metal Gear and Metal Gear 2 were both on MSX variants. There were quite a few original games for it, as well as lots of ports. I believe it was substantially more suitable for action games than it's main competitor, the PC-88 (and eventually 98). Anyway, you can read all up on it at Wikipedia:

http://en.wikipedia.org/wiki/MSX
http://en.wikipedia.org/wiki/List_of_MSX_games
http://www.msx.org/

While it still has a fair share of enthusiasts with hardware, most enjoy it now through emulation or special digital distribution services like the Engrossing Game Gallery. Actually, there was a special partnership with the people behind Project EGG and some other dudes to produce English versions of classic MSX games and make them available for download (at a price) called WOOMB, but it's apparentlly caught in legal issues...?

That said, McCall...do you find those versions of the Ys games satisfactory? And while I can recognize getting Hydlide 3, isn't Hydlide 2 supposed to be about as bad as the first one?

XLord007 Jul 1, 2008

Kenology wrote:

EDIT: The game is coming to XBLA and PSN as well.

Apparently Capcom took that back today and is now saying that the game is only coming to WiiWare.  I assume this means that the game is in reality a timed exclusive to Wii and will show up on the other systems later, but who knows.

Qui-Gon Joe Jul 2, 2008

XLord007 wrote:

I assume this means that the game is in reality a timed exclusive to Wii and will show up on the other systems later, but who knows.

This makes the most sense.  Capcom + exclusivity = hahahahahahahahaha.

Dais Jul 2, 2008

Wait, remakes of 2 and 3? I thought only 1 was remade...if the others were remade, I'd certainly be interested in you making a topic about them when they arrive!

Kenology Jul 6, 2008

XLord007 wrote:
Kenology wrote:

One thing I definitely agree with is that some games have become way too freaking complicated.  Now that I have a PS3, I've been downloading demos from the PS Store to see what's out there, and some of these are so freaking complicated that I lose interest after a few minutes.  I tried out Civilation Revolution and Condemned 2 tonight, and the sea of options in the first and move combinations in the second is dizzying.  No thanks.  They need less stuff like this and more stuff like PixelJunk Monsters (demo for that one had me *this* close to clicking on the "buy full game" link).

More on Mega Man 9 from Malstrom

XLord007 Jul 6, 2008

Kenology wrote:
XLord007 wrote:
Kenology wrote:

One thing I definitely agree with is that some games have become way too freaking complicated.  Now that I have a PS3, I've been downloading demos from the PS Store to see what's out there, and some of these are so freaking complicated that I lose interest after a few minutes.  I tried out Civilation Revolution and Condemned 2 tonight, and the sea of options in the first and move combinations in the second is dizzying.  No thanks.  They need less stuff like this and more stuff like PixelJunk Monsters (demo for that one had me *this* close to clicking on the "buy full game" link).

More on Mega Man 9 from Malstrom

Aside from some of the pretentiousness in this article (core vs. hardcore, c'mon...), it's not bad.  I disagree with two things in particular: the slide and the shop.  For me, the old school NES games are a lot less fun without the slide and with the shop.  Having to collect cash to get stuff from the shop slows down the game experience.  For this type of MM game, all items/weapons/upgrades should either be received from bosses or hidden in levels.  No shop, please.

Ashley Winchester Jul 6, 2008

On Slide:

I don't think adding the slide in MM3 was a real big deal but if this is Mega Man 9 there should be a slide unless it's falls between Mega Man 2 and 3... Mega Man "unlearning" things just for the sake of not wanting to incorporate it is kind of, well weak. Same with the Mega Buster, that's not a big deal either as long as the damage done/recieved isn't out of wack like some of the earlier games.

On Shop:
My favorite Mega Man games (outside MML which, I know, some don't consider to be MM games) don't have shops so I think this is kinda lame. If it ends up being like MMX8 where finding things in the field really wasn't really fun because you had to find rare metals and then pay to get stuff made in the shop. I want my powerups with as little hastle outside the challenge of initally finding and obtaining them.

GoldfishX Jul 6, 2008

I dunno about the shop...Lords of Thunder and maybe Fantasy Zone are the only old-school examples that used it really well (and that was because of all the zigzagging to get money). MM, I think it would slow everything down too much.

The slide can come or go...I liked it okay, but I didn't seem to miss it in 1 or 2, so...yeah.

But PLEASE: None of the those stupid MM6-style Rush Power-ups.

Ashley Winchester Jul 6, 2008

GoldfishX wrote:

But PLEASE: None of the those stupid MM6-style Rush Power-ups.

I actually liked the Rush powerups in MM6... I thought they added a lot to a game that would have even been more standard without them.

shdwrlm3 Jul 6, 2008

GoldfishX wrote:

I dunno about the shop...Lords of Thunder and maybe Fantasy Zone are the only old-school examples that used it really well (and that was because of all the zigzagging to get money). MM, I think it would slow everything down too much.

The GamesRadar article mentioned that the shop items include "an energy balancer (distributes energy to weapons that need it most), spike shoes (protect against one-hit kills) and new armor that reduces damage by half." With the exception of the energy balancer (which should be standard in MM games), they make the game much easier. By relegating them to the shop, people can choose how hard they want to make the game. The only thing I'm wondering about is if they'll make the shop use Wii points.

Oddly, the article also mentions that some of the music is straight out of MM2. I wonder if it's there simply as a placeholder or if they'll actually use it?

XISMZERO Jul 8, 2008

the_miker wrote:

First gameplay vid hits the net:

http://www.youtube.com/watch?v=zPwB0q20KkU

I really can't wait for this game and soundtrack now.  Those tunes sound so promising!

-Mike

Music is interesting -- makes me feel all nostalgic all over again. Gameplay looks like Mega Man and Mega Man 2 (sound effects, somewhat limited graphics), levels' appearance resemble that same mix; the first looking like Crash Man and Bomb Man and the second a fusion between Quick Man and Flash Man.

I only wish they had used Mega Man 3 for the basic engine... MM2 wasn't as smooth as 3~6.

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