SonicPanda wrote:I got to him without any tanks left (I went in with 4, in MM2's honor) and kept dying by the third part over and over. So I reset and did the whole castle over in one go.
I was considering doing that, but there was no way in hell I was going to go through the part in Wily 1 where you need to "freeze" the horizontal lava beams with the Concrete Shot again. I died seven times in a row on that segment, and when I ran out of lives I went back to the checkpoint area and shot dudes until they dropped some extra lives.
SonicPanda wrote:Whatcha got on Challenges? Sounds like you got No Coffee Break, at least.
I don't remember specifically, but I ended up with 32%. I got 6 out of the 8 boss challenges, as well as most of the normal ones like killing 1,000 enemies, beating a boss with only the Buster and, for some reason, the one where you have to beat a level without stopping (I am an animal!). I didn't get No Coffee Break, though - I used an E Tank on Plug Man trying to learn his pattern when I went in sans Jewel Shield-a-ma-thingy... and he still beat me before I could take him down with just my Buster!
SonicPanda wrote:P.S. Isn't it rad how in the ending they recreate all of the previous games' Wily Surrenders in 8-bit form with the right weapons equipped? Inti knows its friggin' history.
Absolutely. I was laughing so hard during that part. So good!
Overall, here are some quick key points that have stuck with me until after the game:
Pros
- Great challenge, great fun
- Awesome NES graphics and music;
- The levels were very well-designed;
- Finally, a female Robot Master. Ironic how she is less feminine than Top Man;
- Hornet Chaser, FTW. Gimmie those hard to reach power-ups, you little buggers!
Cons
- Wily 3 was a total bitch (but that's part of the challenge);
- I was disappointed by the main bosses in Wily's Castle. All of them;
- There is no way I am ever going to get 100% Challenges. Damn you, Capcom!
- Some of the Robot Masters patterns were too simple: Come on, Hornet Man, do something else!
Overall, I thought MM9 was an intense and awesome experience. I am a total supporter of Mega Man 10 if Capcom ever decides to put that out. Maybe next time they'll use SNES sprites and music...