I sure stretched it out way more than 2 hours, more like a week ^__^
"Hours of gameplay" is completely subjective anyways, it's not like most adult gamers have more than an hour each time they sit down to a game.
If a review says "18 hours to finish" that can equal "a month of worthwhile play" for someone who only plays small portions each time. Time to complete is variable and not something to base value on.
I see what you're saying, but the point stands that even if you take a month to finish it, the game is good for 18 hours of gameplay, which is a lot more than the 2 hours (less than one hour once you're used to it) for Megaman 9, even if spread across a whole week.
My point was that people would not happily plonk down 60 bucks for a game that contains so few hours of gameplay, when a full-fledged console game can keep them going for months.
Now I'm not criticizing Megaman 9, not at ALL, I think 10 bucks is a great price, but you shouldn't compare it to having to pay $60 for a non-downloadable game.