Zane wrote:And at the end of the chapter we get Ashley back. Woo!
Getting Ashley back can't be a issue to say Woo! unless she comes back decapitated and in small pieces to be forwarded onwards.
Anyways, time to put my stuff up from the last week and parts from this week. Pretty much in the end soon, but got bored of the places so haven't much played this week.
Chapter 4-3 continued
The second celing trap didn't let me shot the targets before moving into the room, so that caused a small panic, thanks to those facehuggers.
And for some reason, I just don't get any shotgun shells lately, and thanks to minecart madness, I'm left with three shells. But that scene is always funny, too bad that Yakety Sax isn't playing on it. Anyways end of a chapter again.
Hit Ratio 80% (Total 75%)
Enemies killed 66 (Total 583)
Number of times killed 0 (Total 3)
21th save and playtime is 9:57:19.
Chapter 4-4
Made a lots of stupid mistakes on Salazar's statue room, thanks to that, ran away from the statue with 5 shells, which meant that the upcoming lift battle was fuuun. Thankfully had some rifle ammo which helped
Saved before Salazar, even if I will use Rocket Launcher on it. (22th save).
Which happened to be a good thing, got eaten to death thanks to that eye-part, I guess I did read it bit wrong, but then it was just letting Salazar to show his misfigured body and boom, byebye.
After that, it was time for the first exclusive upgrade, and some other small upgrades and stash cleaning.
Clearly looking at my suitcase, I was ready to wage some war. 78 + 22 bullets, 57 shotgun shells, 46 rifle bullets and 23 magnum bullets. And healing department was also on a good shape. Too bad that this would only mean one thing, game would get harder.
Hit Ratio 72% (Total 75%)
Enemies killed 45 (Total 628)
Number of times killed 1 (Total 4)
23th save and playtime is 10:36:52
Chapter 5-1
The island invasion went pretty nice, though ran out of Red9 bullets. Even J.J. went nicely, even if I was again suprised that he can jump from windows. Saved at merchant (24th) and upgraded as much as I could, though, didn't have enough money for semi-automatic rifle's exclusive. But then, only 3 regular upgrades and 3 exclusives to go.
Also, any idea what Leon meant by "reminds me of the days of O.R.E."?
Died once, thanks to few Garradors trying to befriend me, pff. Why I let them always attack me.
Was really running out of cash so decided to go through the shooting range parts for good. Which did give me around 100k pesetas more. But that only let me upgrade Striker a bit and that damage-reducing vest.
And I still hate that open/close-door part. Anyways, saved before the few upcoming hurdles. (25th).
Meeting Regenators is always a thrill, they do remind me of Lickers and Hunters from earlier games.
Playing Crane Catcher with Garradors is damn funny.
Rescued Ashley again, really she is the most non-useful damsel in distress. Sheesh why can't Leon just give her a gun.
Hit Ratio 74% (75% total)
Enemies killed 75 (703 total)
Number of times killed 1 (Total 5)
26th save and playtime is 12:02:29.
Chapter 5-2
Boulder dash room went suprisingly nice, no hits to me or to Ashley. Killed some Regenators and upgraded the Striker exclusive, now I have SHELLS.
Anyways, time to save again. (27th).
And after a nice scenery ride with Ashley, we crashed to another building, yay. But then, Ashley got taken away AGAIN.
Hit Ratio 71% (Total 74%)
Enemies killed 62 (Total 765)
Number of times killed 0 (Total 5)
28th save and playtime is 12:28:53.
Chapter 5-3
The knife fight-scene with Krauser is still cool to watch and didn't even die on it, progress! But then, laser corridor killed me twice.
Saved for the upcoming encounter. (29th)
Battle against 'It' went nicely, even if I got hit few times at the cages, after that it succumbed to magnum rounds.
After that, got the exclusive for Broken Butterfly, which means I would be packing some power now.
Krauser was suprisingly easy after learning that knife is the way to go, atleast on the timed match.
Hit Ratio 57% (Total 74%)
Enemies killed 23 (Total 788)
Number of times killed 2 (Total 7)
30th save and playtime is 13:14:48.
Really, this latest chapter has been so boring in the end, only good parts has been every Regenators. They really should have skipped the whole "let's go to another isle"-ripoff from Jurassic Park and instead they should have make it so that when you kill Salazar, you would have gone down to some lab or something, filled with Regenators.
I mean, this place has too much place changes to my taste, around 7-9 depends how you count. Anyways, maybe I'll finish this up tomorrow.