Soundtrack Central The best classic game music and more

XISMZERO May 15, 2008 (edited May 15, 2008)

An unknown female has been unearthed in pre-release screens of Resident Evil 5. Who could it be?

http://www.the-magicbox.com/0805/game080514a4.shtml

My guesses are either a) someone new, b) Rebecca Chambers or possibly... a long shot... Sherry? Can you say possible extreme makeover?!

EDIT: Accidently classified, Adam can you move this?

Zane May 15, 2008

Ok. Ok. Ok. Ok, maybe I'm a little excited for RE5. I will put down the SNES for this.

Angela May 15, 2008

XISMZERO wrote:

My guesses are either a) someone new, b) Rebecca Chambers or possibly... a long shot... Sherry? Can you say possible extreme makeover?!

Just to verify: are we talking about the brunette or the blonde?  I can see the blonde being Sherry, but my first impression of the brunette was...... Claire, perhaps?

Anyway, RE5 has me excited -- but after extensive plays with RE4 Wii Edition, it's hard to imagine controls being any more refined than with the Wiimote.

charmed699 May 15, 2008 (edited May 15, 2008)

It did make me think of Claire as well the instant I saw the girl on the image!I am sure they both needed a holiday in the sun after all they went through in Code Veronica. smile

XISMZERO May 15, 2008

Yep I was referring to the brunette. And I totally forgot about Claire... it's probably her...

Cram May 16, 2008

I'm hoping they touch upon Ada and the result of her activities at RE4's end.
This is my most anticipated game in years. Buying a PS3 whenever it comes out.

Ashley Winchester May 16, 2008

That would be really cool if it is Claire though it wouldn't be enough to make me buy a new system. Claire + Leon in RE2 ='d WIN in my book though!

Amazingu May 16, 2008

They can't really make a new RE with Chris Redfield and NOT include his sister, right!?

SonicPanda May 16, 2008

Longest Possible Shot: Elsa Walker.

Cram May 26, 2008

--"Sherry Birkin (the young girl who assisted Claire Redfield in Resident Evil 2) will play a role in Resident Evil 5."

http://www.psu.com/%5BUpdate%5D-Residen … 775-p0.php

Also: Possible November release. There's also some sort of weird timer now on the resident evil website.

Angela May 31, 2008

Looks like we've got our first trailer of the game:

Captivate 08 Trailer:
http://www.gametrailers.com/player/34647.html

It is looking really good.  The gameplay seems to be fundamentally RE4, which ain't a bad thing at all.  The size of the crowds looks scarily massive - and whatever's spurting outta their mouths is real freak-show stuff.

Zane May 31, 2008

That trailer reminds me of RE4 a lot... which is a good thing. I'm a little worried about being completely overrun by enemies, but isn't that part of the horror? The game's not even out and I'm already getting tense!

Interestingly enough, neither Masami Ueda nor the team from RE4 (Misao Senbongi & Shusaku Uchiyama) are not going to be involved with sound design. This time around it's being handled by Tetsuya Shibata - whose survival horror credits include Biohazard Outbreak and DMC 2, 3 ad 4 - and Hideaki Utsumi, who composed for Demento. Some of the music from the trailer is reminiscent of Ganado V/VI from the RE4 OST, so it looks like they may keep the same style as RE4 instead of going back to the older RE style of music, which would be awesome.

the_miker May 31, 2008

Zane wrote:

Interestingly enough, neither Masami Ueda nor the team from RE4 (Misao Senbongi & Shusaku Uchiyama) are not going to be involved with sound design. This time around it's being handled by Tetsuya Shibata - whose survival horror credits include Biohazard Outbreak and DMC 2, 3 ad 4 - and Hideaki Utsumi, who composed for Demento. Some of the music from the trailer is reminiscent of Ganado V/VI from the RE4 OST, so it looks like they may keep the same style as RE4 instead of going back to the older RE style of music, which would be awesome.

Hideaki Utsumi only arranged one track on the Demento soundtrack.  Other than that, he's strictly a sound designer (which he is credited for on RE1 and RE2 on PlayStation), not an actual composer.  Tetsuya Shibata, on the other hand, has composed a lot for Capcom and it's likely he's composing for RE5.  I'd love to see Masami Ueda return to the series but it doesn't look promising with the new action-oriented style of gameplay and less focus on fear itself, puzzle solving, running low on ammo, being chased by Nemesis, etc.  Still though, my fingers are crossed.  I'd even settle for just a new Save Room theme with some haunting piano a la RE2 and RE3. smile

-Mike

Zane May 31, 2008

the_miker wrote:

Hideaki Utsumi only arranged one track on the Demento soundtrack.  Other than that, he's strictly a sound designer (which he is credited for on RE1 and RE2 on PlayStation), not an actual composer.

My bad!

Ashley Winchester May 31, 2008

the_miker wrote:

Still though, my fingers are crossed.  I'd even settle for just a new Save Room theme with some haunting piano a la RE2 and RE3. smile

Definately, go "Secure Place!" I only wish it looped more...

rein May 31, 2008

The trailer shows that the woman in the picture at the bottom of the Magic Box page is not Claire.

Adoru May 31, 2008

It's probably Rebecca. The Resident Evil games have an habbit of alternating it's lead characters. Every major character has at least appeared in two games, exept Rebecca... so it's her turn. This game takes place 10 years after RE Zero and 1 so of course she's aged.

As for the parasite thing, it's even creepier than RE4

seanne May 31, 2008

Adoru wrote:

It's probably Rebecca. The Resident Evil games have an habbit of alternating it's lead characters. Every major character has at least appeared in two games, exept Rebecca... so it's her turn. This game takes place 10 years after RE Zero and 1 so of course she's aged.

I'd wager she's a new character. Chris' comment at the end, "my last partner was a woman too", pretty much assures that it can't be someone he's known from before (e.g Rebecca).

rein May 31, 2008

Adoru wrote:

It's probably Rebecca. The Resident Evil games have an habbit of alternating it's lead characters. Every major character has at least appeared in two games, exept Rebecca... so it's her turn. This game takes place 10 years after RE Zero and 1 so of course she's aged.

As for the parasite thing, it's even creepier than RE4

You think that the black woman who appears at the end of the trailer is Rebecca Chambers?

Shoe Jun 1, 2008

Am i just imagining things or have they added some caucasian zombies into Redfield's bloodthirsty lynch mob mix now too?

Qui-Gon Joe Jun 1, 2008

rein wrote:

You think that the black woman who appears at the end of the trailer is Rebecca Chambers?

That was exactly my thought... anyone who is still suggesting she's a returning character thinks that she changed race?  O.o

Adoru Jun 1, 2008

Hope not, cause when you go black you never go back!

But more seriously, is she really black? Even on pause she justs looks like she has a tan... k maybe it's not Rebecca afterall.

Shoe Jun 24, 2008

Adoru wrote:

Hope not, cause when you go black you never go back!

LoLx2!

i'm beginning to wonder what language the zombies will be yelling at you in.
Swahili maybe?

Does anyone know if either Mikami-san or Hiroyuki Kobayashi are fans of the old 1959 movie 'Suddenly, Last Summer'?
I remember Mikami saying that he grew up on Alfred Hitchcock films, but what about this one (directed by Joseph Mankiewicz)?

Stephen Jun 24, 2008

Adoru wrote:

Hope not, cause when you go black you never go back!

But more seriously, is she really black? Even on pause she justs looks like she has a tan... k maybe it's not Rebecca afterall.

She is probably a new character that is local to Africa.  It's likely that when Chris arrives, he will try to look for local contacts, and she is probably one of them.

Shoe Jun 26, 2008

Angela wrote:

Anyway, re5 has me excited -- but after extensive plays with re4 Wii Edition, it's hard to imagine controls being any more refined than with the Wiimote.

You like the control with the wiimote better than with the GameCube controller?

Angela Jun 26, 2008

Shoe wrote:

You like the control with the wiimote better than with the GameCube controller?

Absolutely.  Not at first, mind you.... but I've warmed up to the point where it seems like it's the ONLY liable way to play the game.  I'm still not keen on the sniping controls, though; the nunchuck's analog stick just isn't precise enough to handle accurate aiming.

Shoe Jun 26, 2008 (edited Jun 26, 2008)

You would probably enjoy HOUSE OF THE DEAD 2&3 then, if you haven't tried it out yet.

I didn't make it up to any sniping section of re4-Wii before i sold it, why is the Nunchuk used for snipe-control instead of the remote itself?

Angela Jun 26, 2008

Shoe wrote:

You would probably enjoy HOUSE OF THE DEAD 2&3 then, if you haven't tried it out yet.

Should save me some quarters.  House of The Dead is one of the few decent games left at my local arcade that I'll play every once in a while.  (If they bring over Street Fighter IV, though, I've forgive 'em.)  So, Wii Zapper for this..... yay or nay?

I didn't make it up to any sniping section of re4-Wii before i sold it, why is the Nunchuk used for snipe-control instead of the remote itself?

Beats me.  But it's balls all the same.

Shoe Jun 27, 2008

Yes, the Zapper works very well with HotD, and it also comes with a mini-game (Link's Crossbow Training, based off of Twilight Princess).
HotD2&3 retails for $30, i don't think it has the first House of the Dead game on the disc as an unlockable though (i never did find out what the '????' on the menu was, but i think it's just a Training Mode for HotD3).

Is the reason you prefer the wii version of re4 over the GameCube version because it's more of a challenge to play using the wiimote, and you like the extra added challenge to it? Or is there a different reason?

Angela Jun 27, 2008

You can sort of track my growing appreciation of the Wii's controls in this thread, but the long and short of it is, the aiming is much, much better thanks to the target reticule and faster movement of the Wiimote.  With the exception of an occasional accidental knife swing or premature weapon reload, the motion controls add a lot to the core shooting element of the game. 

Guess you didn't care for it, though; after all, you did sell it.

Shoe Jun 27, 2008

Well, I sold the wii system itself, so i figured to sell the game too since i still have my 'Cube.

Shoe Jun 28, 2008

Just watched the trailer again..

Did Takeuchi's art team actually visit Africa to research the visuals for this game, or did they just study geographical videos and books?

XLord007 Jun 29, 2008

Shoe wrote:

Just watched the trailer again..

Did Takeuchi's art team actually visit Africa to research the visuals for this game, or did they just study geographical videos and books?

One of the interviews about the game mentioned that some team members visited Afirca, but they didn't go into details about where they went or what they looked for.

Amazingu Jun 29, 2008

Shoe wrote:

Just watched the trailer again..

Did Takeuchi's art team actually visit Africa to research the visuals for this game, or did they just study geographical videos and books?

Ben Judd himself told me they sent a crew of 20 people down there, so I'm sure the portrayal can be considered accurate (minus the virus/parasite element obviously)

Shoe Jun 29, 2008 (edited Jun 29, 2008)

XLord007 wrote:

One of the interviews about the game mentioned that some team members visited Africa, but they didn't go into details about where they went or what they looked for.

They were probably just looking for video footage to take back to Japan to assist the Visuals Team.
Maybe they were looking for things like 'unusual rituals' and 'various cultural differences' like killing goats in public places like meat-markets, the types of clothing they wear, language dialects, etc.

I was thinking it might be cool if the designers implemented a 'Hydration Level' system for Chris, since it's so hot down there.
You would start off with a small canteen that can be refilled at oasises you find through the game, and you can buy bigger flasks from The Merchant much like the Briefcase Upgrades in re4.
Chris would obviously walk sluggishly when less hydrated, as well as start to hallucinate and see zombies and giant tarantulas that aren't really there..

Various levels of dehydration result in sunstroke (like in EarthBound), having a less-steady aim, Auditory hallucinations as well as visual (like scary-sounding tribal chants, whispers, directional sound effects and voices coming from your Front Speakers when in fact the enemy is BEHIND you instead), possible death from collapsing unless what's-her-name finds you in time, etc.


Who is Ben Judd? An employee of Capcom USA?

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